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schneeland's latest activity
schneeland
reacted to
Retreater's post
in the thread
Does Anyone Care? (Cosmere RPG)
with
Like
.
I would anticipate Cosmere to go the way of the Avatar RPG - huge Kickstarter purchased by fans of the IP but not widely played. What...
Aug 16, 2025
schneeland
reacted to
Jfdlsjfd's post
in the thread
Worlds of Design: The Problem with Space Navies, Part 1
with
Like
.
There might be some idea that humanity is slowly developping the idea that genociding your neighbour is no longer as good an idea as we...
Aug 16, 2025
schneeland
reacted to
Staffan's post
in the thread
Worlds of Design: The Problem with Space Navies, Part 1
with
Like
.
And if you do figure out good things for other PCs to do in a space fight, that means you'll need people to do those things and if you...
Aug 16, 2025
schneeland
reacted to
Staffan's post
in the thread
Worlds of Design: The Problem with Space Navies, Part 1
with
Like
.
Babylon 5 actually had consultants from JPL working on establishing stuff on the show, and humans had a tech level that didn't include...
Aug 16, 2025
schneeland
reacted to
Bae'zel's post
in the thread
Cubicle 7 Announces New Horus Heresy RPG for Warhammer
with
Like
.
I'd love to have something like this. Basically running average 40K people through cramped, awful places full of cultists, zombies...
Aug 16, 2025
schneeland
reacted to
Staffan's post
in the thread
Worlds of Design: The Problem with Space Navies, Part 1
with
Like
.
Amen. Interstellar travel, by the laws of physics as we know them, is pretty much impossible, and it isn't looking good for...
Aug 15, 2025
schneeland
reacted to
practicalm's post
in the thread
Worlds of Design: The Problem with Space Navies, Part 1
with
Like
.
Carriers go back to Traveller's Battle Riders. Which makes the tenders strategic targets. Biologicals really shouldn't be in space...
Aug 15, 2025
schneeland
reacted to
Staffan's post
in the thread
Worlds of Design: The Problem with Space Navies, Part 1
with
Like
.
Half right – there are RPG origins, but they aren't Traveller. The first inklings were Ty Frank doing some work on lore for a planned...
Aug 15, 2025
schneeland
reacted to
Cergorach's post
in the thread
Worlds of Design: The Problem with Space Navies, Part 1
with
Like
.
Depends, what kind of story is being told, what kind of atmosphere is being set, and what kind of technical designs are being...
Aug 15, 2025
schneeland
reacted to
sevenbastard's post
in the thread
Worlds of Design: The Problem with Space Navies, Part 1
with
Like
.
The Expanse has more realistic space combat.
Aug 15, 2025
schneeland
reacted to
TiQuinn's post
in the thread
D&D General
D&D: Literally Don't Understand This
with
Like
.
It's from Journeys Through the Radiant Citadel. So yeah, it's missing context and not great marketing, IMO, but there it is.
Aug 15, 2025
schneeland
reacted to
QuentinGeorge's post
in the thread
D&D General
D&D: Literally Don't Understand This
with
Like
.
It's from the Radiant Citadel adventure compendium.
Aug 15, 2025
schneeland
reacted to
Christian Hoffer's post
in the thread
Champions of Chaos, a New Warhammer: Age of Sigmar TTRPG, Announced
with
Like
.
It started off as a sourcebook for Soulbound, but was changed into its own game when they started to dig into mechanics.
Aug 15, 2025
schneeland
reacted to
JConstantine's post
in the thread
Champions of Chaos, a New Warhammer: Age of Sigmar TTRPG, Announced
with
Like
.
Seems like it's a "new game" in the way Force & Destiny is a separate game from Edge of the Empire (the same system with a few...
Aug 15, 2025
schneeland
reacted to
sevenbastard's post
in the thread
Champions of Chaos, a New Warhammer: Age of Sigmar TTRPG, Announced
with
Haha
.
I expect the book to be released as a bunch of loose paper and rules jotted down on cocktail napkins stuffed in a doodled on coffee...
Aug 15, 2025
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