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schneeland's latest activity
schneeland
reacted to
Neonchameleon's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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oD&D through B/X and 1e did have intentionality; Gygax was just very bad at explaining what he was trying to do and the saving throws...
Oct 7, 2025
schneeland
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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Agreed. I like to think about design in terms of evolution. (Usual disclaimer here about "no perfect analogies" for the people who get...
Oct 7, 2025
schneeland
reacted to
kermit4karate's post
in the thread
D&D General
What version of D&D are you playing?
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I'd agree with that. I love D&D in general and always will, but 2024 wasn't super inspiring. Granted, it isn't decisively inadequate...
Oct 7, 2025
schneeland
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AlViking's post
in the thread
D&D General
What version of D&D are you playing?
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Heck if I know. But that was a bit different, 3e had only been out a couple of years and felt like a cash grab. On the other hand we...
Oct 7, 2025
schneeland
reacted to
Zardnaar's post
in the thread
D&D General
What version of D&D are you playing?
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It doesn't. If you play old school D&D you'll notice the difference immediately. Its plays D&Ds greatest hits on a superficial...
Oct 7, 2025
schneeland
reacted to
Deset Gled's post
in the thread
It's the End of the World As We Know It: Apocalyptic Campaign Settings
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If the forerunner society was more advanced than current society, I would consider it post.
Oct 7, 2025
schneeland
reacted to
darjr's post
in the thread
Drakkenheim Daggerheart Campaign Guide Announced.
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Dungeon Dudes, Ghostfire Games and Darrington Press join forces to kickstart a Daggerheart Drakkenheim campaign guide...
Oct 7, 2025
schneeland
reacted to
Campbell's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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So I view success with consequences as very distinct from degrees of success and failure in games like RuneQuest. Sure, in both there is...
Oct 6, 2025
schneeland
reacted to
Campbell's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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I don't think D&D or Traveller were aimless at all. I do think most 90s era design was. L5R (before 5th edition), Shadowrun, Vampire...
Oct 6, 2025
schneeland
reacted to
Thomas Shey's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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But that's not a specific intention. That describes every halfway complete game ever. The question is what kind of experience it was...
Oct 6, 2025
schneeland
reacted to
Autumnal's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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Hmm. Separate thoughts, first on designers I’d expect any reasonably fair observer to acknowledge as important trailblazers whether or...
Oct 6, 2025
schneeland
reacted to
Umbran's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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I don't think I usually consider whether individual mechanics are "modern". I think that's more a quality of broader game design.
Oct 5, 2025
schneeland
reacted to
Arilyn's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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I think Masks is a very good example of a game that wouldn't have been created until relatively recently. A superhero game focussed more...
Oct 5, 2025
schneeland
reacted to
kermit4karate's post
in the thread
D&D General
What version of D&D are you playing?
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My eyes are bigger than my stomach when it comes to games though. Even if I could get every game that got my attention, I'd never be...
Oct 5, 2025
schneeland
reacted to
Jacob Lewis's post
in the thread
D&D General
What version of D&D are you playing?
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I get what you’re saying — Essentials isn’t a different edition, and it’s fair to point that out. But there are good reasons why people...
Oct 5, 2025
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