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Scott Christian's latest activity
S
Scott Christian
reacted to
AstroArtificer's post
in the thread
Is "finding the right players" a solvable problem, or just luck?
with
Like
.
Not all friends make a great table, but a great table is made up of all friends. I totally get where you're coming from. TTRPGs are not...
Sunday at 1:01 AM
S
Scott Christian
replied to the thread
What mechanics or subsystems do you use regardless of the game you are running/playing?
.
And that is fine. It is something I agree with. If I want to add coin flips to D&D to determine skill challenges, I can. But, if someone...
Sunday at 12:45 AM
S
Scott Christian
reacted to
VHawkwinter's post
in the thread
What mechanics or subsystems do you use regardless of the game you are running/playing?
with
Like
.
I used to always do it this way. But after a couple decades and a few dozen systems, you can see a mechanic and either know you won't...
Sunday at 12:41 AM
S
Scott Christian
replied to the thread
What mechanics or subsystems do you use regardless of the game you are running/playing?
.
One, they are knowing better than the designer for your playstyle and table. Two, you play the game first, so that means your testing...
Saturday at 9:49 PM
S
Scott Christian
replied to the thread
D&D 5E (2024)
How I Would Do 5.75
.
I would change one thing, and that's it. I would get rid of multi-classing. ;)
Saturday at 8:11 PM
S
Scott Christian
reacted to
el-remmen's post
in the thread
D&D General
I Just Want To Teleport and Stab Things
with
Like
.
Isn’t the Draw Steel Rogue called a Shadow and do just that? Or that could just be what I imagine it would do, haven’t spent time with...
Saturday at 8:09 PM
S
Scott Christian
replied to the thread
What mechanics or subsystems do you use regardless of the game you are running/playing?
.
I am not "scolding folks" as you put it. I am asking if they do this prior to actually playing the game first, to see how the intended...
Saturday at 8:09 PM
S
Scott Christian
replied to the thread
D&D 5E (2024)
Neutral or Evil?
.
I am not sure it matters with such a short game. But it might affect some interplay between characters. Would it be evil to lie to...
Saturday at 8:00 PM
S
Scott Christian
replied to the thread
The Next TTRPG (nomenclature)
.
ERPGs? (Electronic Role-Playing Games) SRPGs? (Screen Role-Playing Games) DRPGs? (Digital Role-Playing Games) Or perhaps we'll have to...
Saturday at 7:57 PM
S
Scott Christian
reacted to
Reynard's post
in the thread
Let's Talk About Core Game Mechanics
with
Like
.
Sure. Again, I was responding to a specific comment. The Marvel game uses a 3d6 pool, but only one (the marvel die) determines a...
Saturday at 7:47 PM
S
Scott Christian
replied to the thread
What mechanics or subsystems do you use regardless of the game you are running/playing?
.
This thread is a little mind blowing to me. I find it incredible that people seem to fall in love with a mechanic, and like a security...
Saturday at 7:47 PM
S
Scott Christian
replied to the thread
Let's Talk About Metacurrency
.
Depends on your definition of broader angles. Have you seen one use meta-currency and also not use it? Have you seen one that uses a...
Saturday at 7:42 PM
S
Scott Christian
replied to the thread
Let's Talk About Metacurrency
.
I get the premise. I also get how it can be exciting, both as a player and GM. But I think if you are developing a game for a large...
Saturday at 7:22 PM
S
Scott Christian
replied to the thread
Let's Talk About Metacurrency
.
I agree with this. And it is 100% true at low levels. But, we reached tier 3 at the end of our campaign. And while no one could "suck"...
Saturday at 1:51 PM
S
Scott Christian
reacted to
Sacrosanct's post
in the thread
Nimble expansion
with
Like
.
I backed the physical core set. I'm glad for the owner/company. It looked really well put together. And as a guy who's kinda known for...
Saturday at 1:25 PM
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