It's a good pairing down. I made some basic rules that used a similar level of complexity when I was first considering how to make a roleplaying session work.
I think I'll tell her when to roll and the bonus to add. It'll help her maths and is within her abilities. However, I do want her to focus on describing what she wants to do as well. You're spot on with focusing on narrative now adding more complexity later.
Lots of good tips here. I know a lot of the shows she likes and I'm the one who reads the bedtime stories so I've got a handle on that as well. I draw the line at The Winx, though! Did you ask what sort of character he wanted to play, or did you make the character for him based on what you know...
My daughter watches everything from My Little Pony to Doctor Who and Harry Potter. So I want to make sure I include a mix of cute, socially responsible solutions and just plain defeating of evil. I think I'll work out a starting location and a couple of mostly railroad adventure options.
This review of it is quite positive: (Can't post URL, but it is on this blogspot site: willyoueatthemeatloaf)
As you say, it doesn't appear to be on sale anymore. However, either not using, or hiding attributes would keep it simple.
Cheers
For powers I might add a drawing to show what it does. She can read, but I want her to do that at her own pace.
She can add, but a number line sounds like a good idea. I like the idea of using modifier strips as well, thanks.
Building up a map a room a time also sounds sensible. I wish I...
Hi All,
I have a little experience running games, though I play more. My daughter would like to have a go and I'm thinking of running a game with her and my wife. I had originally looked at making my own very simple game and created some mechanics, but I thought it might be easier to simplify...
Sadly, not at all currently. Had a go as DM for a couple of sessions of LMOP, but have moved country since. Need to get things sorted, then will try to game again.