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Seramus's latest activity
S
Seramus
reacted to
Deset Gled's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Legend of Zelda: Breath of the Wild could have been one of the best video games of all time. But the constantly breaking weapon system...
Sep 28, 2025
S
Seramus
reacted to
Eubani's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Are you a card carrying member of the Spellcasters Supremacy Society? There is already a wide enough gap between casters and martials...
Sep 28, 2025
S
Seramus
reacted to
Piperken's post
in the thread
D&D General
Disaster Patrons and Their Longsuffering Warlocks
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Like
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(That tiny rain cloud in comics, that perpetually follows above your character's head...)
Sep 28, 2025
S
Seramus
reacted to
UngeheuerLich's post
in the thread
D&D 5E (2024)
Using Action Surge to cast spells in 2024
with
Like
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Yes. In some cases, I'd allow the additional effect when the spell energy is released if it otherwise would be strange. The enchantment...
Sep 27, 2025
S
Seramus
replied to the thread
D&D 5E (2024)
Using Action Surge to cast spells in 2024
.
Yeah, I also agree with that. The spell is cast on your turn, any effects that trigger when a "spell is cast" are executed at this time...
Sep 27, 2025
S
Seramus
reacted to
mamba's post
in the thread
D&D 5E (2024)
Using Action Surge to cast spells in 2024
with
Like
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none of them make that distinction, the spell is cast and immediately thereafter, still on your turn, the energy is being released. The...
Sep 27, 2025
S
Seramus
reacted to
kermit4karate's post
in the thread
D&D General
Hit Points are a great mechanic
with
Like
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Agreed there. That's why I have always -- since the late-'80s -- incorporated a house rule to add the mathematical possibility of...
Sep 27, 2025
S
Seramus
reacted to
Bae'zel's post
in the thread
D&D General
Hit Points are a great mechanic
with
Like
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I don't mind HP when they're unambiguously "meat points". Personal taste and all that. Instead of critical hits, I'm toying with the...
Sep 27, 2025
S
Seramus
reacted to
Laurefindel's post
in the thread
D&D General
Hit Points are a great mechanic
with
Like
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That is how I tend to view hit points in the first place. It’s an elaborate version of the classic « pow! pow! You’re dead! », « Nuh-uh...
Sep 27, 2025
S
Seramus
reacted to
W'rkncacnter's post
in the thread
D&D General
Hit Points are a great mechanic
with
Like
.
"hehe number go sine wave"
Sep 27, 2025
S
Seramus
reacted to
Deset Gled's post
in the thread
D&D General
Hit Points are a great mechanic
with
Like
.
Perfection is the enemy of "good". Hit points are a great example of "good enough". Most importantly, hit points are fun. It's fun to...
Sep 27, 2025
S
Seramus
reacted to
Deset Gled's post
in the thread
D&D General
How Do I Help Mentor a GM Making Rookie Mistakes?
with
Haha
.
And how are we supposed to find the forest with all these trees in the way? The idea that TTRPGs are exempt from social contracts is so...
Sep 27, 2025
S
Seramus
reacted to
DEFCON 1's post
in the thread
Critical Role
Professor DM interviews Critical Role Cast
with
Like
.
I did not say 'failure'. That is you using that term. I said that every other fantasy RPG based off of D&D was a 'fantasy...
Sep 26, 2025
S
Seramus
reacted to
Not a Decepticon's post
in the thread
Critical Role
Professor DM interviews Critical Role Cast
with
Haha
.
Meanwhile the guy who designed D&D 5e picked Daggerheart as the kind of game he wants to run on his own actual play, Acquisitions...
Sep 26, 2025
S
Seramus
replied to the thread
D&D General
How Do I Help Mentor a GM Making Rookie Mistakes?
.
It completely depends on the person! Some people thrive on feedback and would be happy to hear it! Some people might be drowning beneath...
Sep 26, 2025
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