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NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
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Shades of Eternity's latest activity
Shades of Eternity
replied to the thread
Canada Worldbuilding
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They’re not the cheapest. They’re not the nicest.But when the Arsenault Angel Company takes a contract—It gets done.Clean. Fast...
Today at 1:06 AM
Shades of Eternity
reacted to
Michael O'Brien's post
in the thread
In 1920s Edinburgh, our all star cast are the only thing standing in the way of diabolical cults and cosmic monsters from beyond space!
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Horror! Madness! Secrets! Call of Cthulhu returns to the Edinburgh Fringe Festival, live on stage at the National Library of Scotland...
Yesterday at 2:24 AM
Shades of Eternity
replied to the thread
Canada Worldbuilding
.
The fun thing is to follow the standard fantasy trope of starting with a village, then expanding outwards, which works especially well...
Monday at 8:41 PM
Shades of Eternity
replied to the thread
Canada Worldbuilding
.
https://www.hodgepocalypse.com/2022/01/miquelon-commune-lair-of-garter-folk.html including a bit of the back catalog. In this case, a...
Monday at 10:45 AM
Shades of Eternity
replied to the thread
Canada Worldbuilding
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Beyond the drowned towers of Prairie Atlantis, the real weird starts. Skyports in Airdrie. Windlifts in Cochrane. Psychic floods in High...
Jul 2, 2025
Shades of Eternity
replied to the thread
Canada Worldbuilding
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Prairie Atlantis – Part 3 Welcome to S.A.I.T.—now The Forge, Calgary's last bastion of flaming wrenches, haunted profs & mnemonic...
Jun 26, 2025
Shades of Eternity
replied to the thread
Canada Worldbuilding
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Prairie Atlantis – Part 2 Cybercult airports. Ghost towers. Psychic mercs. A giant blue ring that hums like a god’s tuning fork. Explore...
Jun 19, 2025
Shades of Eternity
reacted to
Quickleaf's post
in the thread
D&D 5E (2014)
Convince me that the Ranger is a necessary Class.
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Easy. We all know who wears the tights in the party.
Jun 16, 2025
Shades of Eternity
replied to the thread
D&D General
Rangers should be built on a primary and secondary stat
.
half casters need synergy their other abilities need to build on their spell list. Paladins' do Artificers do Rangers do not.
Jun 15, 2025
Shades of Eternity
reacted to
DEFCON 1's post
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D&D General
Rangers should be built on a primary and secondary stat
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Just for funsies a little while ago I did my own "What would the game look like if we removed Constitution?" write-up... and substituted...
Jun 15, 2025
Shades of Eternity
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D&D General
Rangers should be built on a primary and secondary stat
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This Ranger subclass from Level Up comes close to characters such as Hawkeye and Green Arrow, but without the aid of magic...
Jun 15, 2025
Shades of Eternity
replied to the thread
D&D General
Rangers should be built on a primary and secondary stat
.
the ranger spells lists should be loaded to the gills with trick arrows that would make hawkeye/green arrow proud (edited) With the...
Jun 15, 2025
Shades of Eternity
replied to the thread
Canada Worldbuilding
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Okay, 1st part of the revision of Prairie Atlantis - Calgary. If Hadestown and Mad Max had to rebuild Alberta. Thornlands - Part 2 -...
Jun 15, 2025
Shades of Eternity
posted the thread
D&D General
Rangers should be built on a primary and secondary stat
in
*Dungeons & Dragons
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When you pick your ranger, it should be based on your concept and how it is interpreted, with the ability to support it. for example...
Jun 14, 2025
Shades of Eternity
replied to the thread
Canada Worldbuilding
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Welcome to Jargon’s Realm—where the slopes are sacred, the sermons drop beats, and a teenage dragon rules from a gondola...
Jun 11, 2025
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