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Recent content by Shemeska

  1. Shemeska

    Yugoloths: Do They Have an Identity Beyond the Blood War?

    I'm glad that folks like those older posts of mine!
  2. Shemeska

    Shemeska's Planescape Storyhour - (Updated 21Nov2020)

    **** Their fingers, spindly and sickly thin, gray and wasted with sallow, diseases claws, reached down into the swirling ethereal proto-matter of the vast ether gap at the chamber’s center. Like a fisherman drawing in a net filled with struggling, gasping fish, the fingers lifted forth a...
  3. Shemeska

    Shemeska's Planescape Storyhour - (Updated 21Nov2020)

    Their faces were decidedly unhappy as they walked up the steps into the eerily silent courtyard of Dubai’s Obscure Woe. They’d sought, they’d found, and their morally dubious success had netted them only another place to go and an answer to a question that they hadn’t even asked. Frustration in...
  4. Shemeska

    Shemeska's Planescape Storyhour - (Updated 21Nov2020)

    In progress at the moment. I just finished up a clinical rotation and I want to do several updates over this month since I have the month off.
  5. Shemeska

    Shemeska's Planescape Storyhour - (Updated 21Nov2020)

    Thank you for answering that one for me! I would have actually explained something else because I didn't get the question was about the meaning of antipeak. I was going to address what Shemeska was obliquely referring to: that people she whips with razorvine, and draws blood from, the razorvine...
  6. Shemeska

    Shemeska's Planescape Storyhour - (Updated 21Nov2020)

    You can imagine a circle of 'loths repeatedly stabbing one another, with each of them laughing and going, "Hahaha I'm brilliant! Look at how much those fools are getting hurt!" Relatively late on a full and open tell-all on Vorkannis. There will be repeated hints prior to that. The seeming...
  7. Shemeska

    Shemeska's Planescape Storyhour - (Updated 21Nov2020)

    Athas was a means to an end. There are already hints as to why and what for. There are suggestions that Daru's box is similar in some capacity to Ghyris Vast's "Divinity Leech" and that both were designed by Lazarius ibn Shartalan, The Architect. Now one of those was clearly operating on behalf...
  8. Shemeska

    Shemeska's Planescape Storyhour - (Updated 21Nov2020)

    It'll be resolved within this storyhour. I'm thinking of a few specific incidents involving some specific 'loths being very true to their nature.
  9. Shemeska

    Shemeska's Planescape Storyhour - (Updated 21Nov2020)

    I'm glad that you think that I do them justice! And as for showing them as they truly are: Oh, you 'aint seen nothing yet.
  10. Shemeska

    Shemeska's Planescape Storyhour - (Updated 21Nov2020)

    Villain interludes before we rejoin our heroes! **** The doors into the inner sanctum of Shylara the Manged loomed high, twenty feet at their peak, a dull black, flecked with crimson mineral inclusions, locked in place and surrounded by the pulsing, flesh-like matrix of the Tower of Incarnate...
  11. Shemeska

    Shemeska's Planescape Storyhour - (Updated 21Nov2020)

    Yes it is. My work has been under that name for about a year and a half, since 'Concordance of Rivals'.
  12. Shemeska

    Shemeska's Planescape Storyhour - (Updated 21Nov2020)

    blush I'd be writing this all for myself for fun anyway, but knowing that you folks enjoy it makes it a genuine pleasure. Thank you! And, storyhour aside, just wait until I can show off the not-yet-published stuff I have in the pipeline for Pathfinder. <3
  13. Shemeska

    Shemeska's Planescape Storyhour - (Updated 21Nov2020)

    And as a total aside to the Storyhour, here's a link to some fiction that I wrote for the Paizo Blog as a teaser prelude to the Agents of Edgewatch Adventure Path (which I wrote volume 6 of) that has a cameo by this storyhour's very own Nisha Starweather. Nisha (or rather an interation of the...
  14. Shemeska

    Shemeska's Planescape Storyhour - (Updated 21Nov2020)

    You're certainly welcome! If I can find them I'd be open to it, but much of what I did at times wasn't strongly pinned down by written rules and a lot of stuff was purely narrative driven. Also it was my first campaign that I ever ran and numbers were not precisely my forte at that point in...
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