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Shiroiken's latest activity
S
Shiroiken
reacted to
Morrus's post
in the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
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The question here, if you take out all the hyperbole, is "Why does WotC make adventure paths instead of modules?" The answer is that...
May 5, 2025
S
Shiroiken
reacted to
evilbob's post
in the thread
D&D (2024)
If Your Builds Not Online By Level 6 Dont Bother?
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Like
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Apparently you, me, and Zard like the same threads 😀 2 things: My suspicion is that the vast majorty (80%?) of games fall apart because...
May 5, 2025
S
Shiroiken
replied to the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
.
Having just finished Vecna: Eve of Ruin, I think this is an intentional design decision to keep the story moving. While I personally...
May 5, 2025
S
Shiroiken
reacted to
greymist's post
in the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
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Like
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I miss the old days, when a module would give you an appropriate starting level and it was mostly irrelevant what level you were when it...
May 5, 2025
S
Shiroiken
reacted to
Lakesidefantasy's post
in the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
with
Like
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In my opinion Wizards of the Coast does this because it's what we want. It's not what I want anymore. I want 2 or 3 level adventure--I...
May 5, 2025
S
Shiroiken
reacted to
Stormonu's post
in the thread
D&D General
Best way to classify modules
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Like
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The letters weren't random, though they may not have been obvious. The ones I remember were B - "Basic" C - "Competition/Tournament"...
May 5, 2025
S
Shiroiken
reacted to
Reynard's post
in the thread
D&D 5E
To Be or Not to Be: Legendary
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On a quick glance, it seems to me the biggest thing you lose is the ability to engage the PCs outside of the dragon's turn. I think that...
May 5, 2025
S
Shiroiken
replied to the thread
D&D (2024)
If Your Builds Not Online By Level 6 Dont Bother?
.
I think something that people who theorycraft don't care about is how a build actually plays before being "online." Most of them seem to...
May 5, 2025
S
Shiroiken
reacted to
UngeheuerLich's post
in the thread
D&D (2024)
Variant Human idea
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If people would play darkvision in 5e correctly, humans would not need it. Darkvision makes darkness to dim light. In which most...
May 4, 2025
S
Shiroiken
reacted to
Lord Twig's post
in the thread
D&D (2024)
Modest Ranger Fix
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I think that would make the Ranger overpowered. Honestly the Ranger keeps up very well up until 11th level. So I wouldn't want to give...
May 4, 2025
S
Shiroiken
reacted to
UngeheuerLich's post
in the thread
D&D 5E
Arcane Recovery strategy
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1st and 3rd level slots tend to be comparatively powerful spell levels.
May 3, 2025
S
Shiroiken
reacted to
Weiley31's post
in the thread
D&D (2024)
Sage Advice Compendium Updated To 2024
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-But the Magic Weapon feature was replaced by Force Damage when it comes to demon/devil stat blocks IIRC. Hence arguments on here how...
May 2, 2025
S
Shiroiken
reacted to
Charlaquin's post
in the thread
D&D (2024)
Sage Advice Compendium Updated To 2024
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I mean, I sort of do. The strength of the medium is in having a live human running the show, able to make judgement calls when the rules...
May 2, 2025
S
Shiroiken
reacted to
dave2008's post
in the thread
D&D (2024)
Sage Advice Compendium Updated To 2024
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Like
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I guess I have come to the conclusion that a lot of rules should mostly get out of the way. Like I said in another post, I don't think...
May 2, 2025
S
Shiroiken
reacted to
dave2008's post
in the thread
D&D (2024)
Sage Advice Compendium Updated To 2024
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Like
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IDK. As I have gotten older I prefer some rules to be vague and more like guidelines or suggestions then rules. For example, I don't...
May 2, 2025
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