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Shiroiken's latest activity
S
Shiroiken
reacted to
Tonguez's post
in the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
with
Like
.
Yeah I prefer flat systems where PCs develop organically rather than jumping levels, so a good adventure doesnt need explicit level gain...
May 5, 2025
S
Shiroiken
reacted to
Lakesidefantasy's post
in the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
with
Like
.
One of the problems with adventure paths is they would be 900 pages long and cost $200 (USD) of they actually had the experience in the...
May 5, 2025
S
Shiroiken
reacted to
Lakesidefantasy's post
in the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
with
Like
.
I have to wonder if the rise in the popularity of Milestone level advancement is connected in some part to the rise in popularity of...
May 5, 2025
S
Shiroiken
reacted to
mamba's post
in the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
with
Like
.
given that you do not get anywhere close to the required XP to level up and they all use milestones leveling instead , I doubt that
May 5, 2025
S
Shiroiken
reacted to
DarkCrisis's post
in the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
with
Like
.
Why are people hung up on short adventures. What Im saying is the WHOLE Dragonlance adventure could be like 3-6. Still full length...
May 5, 2025
S
Shiroiken
reacted to
sevenbastard's post
in the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
with
Like
.
I think 5 to 6 sessions per level is probably about the right rate of advancement. So yes. But I think I'm in the minority.
May 5, 2025
S
Shiroiken
reacted to
UngeheuerLich's post
in the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
with
Like
.
My problem is that after a few days of in game time, you are surpassing everyone around you... In power and in wealth. Yes...
May 5, 2025
S
Shiroiken
reacted to
Morrus's post
in the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
with
Like
.
The question here, if you take out all the hyperbole, is "Why does WotC make adventure paths instead of modules?" The answer is that...
May 5, 2025
S
Shiroiken
reacted to
evilbob's post
in the thread
D&D 5E (2024)
If Your Builds Not Online By Level 6 Dont Bother?
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Like
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Apparently you, me, and Zard like the same threads 😀 2 things: My suspicion is that the vast majorty (80%?) of games fall apart because...
May 5, 2025
S
Shiroiken
replied to the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
.
Having just finished Vecna: Eve of Ruin, I think this is an intentional design decision to keep the story moving. While I personally...
May 5, 2025
S
Shiroiken
reacted to
greymist's post
in the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
with
Like
.
I miss the old days, when a module would give you an appropriate starting level and it was mostly irrelevant what level you were when it...
May 5, 2025
S
Shiroiken
reacted to
Lakesidefantasy's post
in the thread
D&D General
How would you feel if Official Adventures only covered 3 levels?
with
Like
.
In my opinion Wizards of the Coast does this because it's what we want. It's not what I want anymore. I want 2 or 3 level adventure--I...
May 5, 2025
S
Shiroiken
reacted to
Stormonu's post
in the thread
D&D General
Best way to classify modules
with
Like
.
The letters weren't random, though they may not have been obvious. The ones I remember were B - "Basic" C - "Competition/Tournament"...
May 5, 2025
S
Shiroiken
reacted to
Reynard's post
in the thread
D&D 5E (2014)
To Be or Not to Be: Legendary
with
Like
.
On a quick glance, it seems to me the biggest thing you lose is the ability to engage the PCs outside of the dragon's turn. I think that...
May 5, 2025
S
Shiroiken
replied to the thread
D&D 5E (2024)
If Your Builds Not Online By Level 6 Dont Bother?
.
I think something that people who theorycraft don't care about is how a build actually plays before being "online." Most of them seem to...
May 5, 2025
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