Recent content by Shiroiken

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    D&D General Hours actually playing RPGs, D&D?

    I play bi-weekly, about 3 hour sessions, so 60+ seems about right.
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    D&D General Dnd and what has changed

    From a mechanical perspective, math is more simple: roll 1d20 plus modifiers vs. a Difficulty Class (or Armor Class) with higher rolls always being better. Characters all progress as the same speed (xp chart), and in theory are fairly balanced against each other (there's an ongoing martial vs...
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    D&D General What are the boundaries of what counts as part ot Forgotten Realms?

    Depends on the purpose. I'm unfamiliar with the "Lorwyn scandal," so I'm not really sure what you're looking for. Sub-settings would definitely be considered part of the Forgotten Realms, even if they existed prior to their assimilation. Abir would likely be considered part of the FR, because...
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    D&D General Settings of Hope vs Settings of Despair

    I reject the premise, but only because of my preference for Greyhawk. There's plenty of Hope and Despair to be had, but they are not necessarily tied to the OP's notions of good and evil. Most people are not good or evil, but neutral at heart. They care for themselves and loved ones, likely to...
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    D&D 5E (2024) There is sauerkraut in my lederhosen: Snarf's Guide to Using (and adjudicating) Skills in 5e

    I've always felt that skills with alternate abilities should be more common than it is. I remember one of the playtests for 5E just suggested using an ability, and allowing the players to come up with logical reasons why a skill should be relevant. I get the reason that was dropped, since this...
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    D&D 5E (2024) Rank 5e skills from most useful (1) to least useful (18)

    These are in order of how often they normally come up, and why Perception - finding hidden things Investigation - realizing why some obvious thing is important Insight - social defense Slight of Hand - I like using traps... a lot Stealth - party likes to have a scout Persuasion - party likes to...
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    D&D General Oh Please give me some Happy Backgrounds!!

    You can have a relatively happy background and be an adventurer, even without wanderlust. Look at Frodo; he was pretty happy before the events of the campaign forced him into adventure. A background just has to explain what your motivation is and why you're at the start of the campaign... the...
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    D&D General I asked AI: "What's the Most Common Cause of Character Death?"

    IME, the answer is stupidity. It's almost always stupidity...
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    D&D General Favorite Forgotten Realms products of all time?

    Not a huge fan of the Realms, but I did enjoy Faiths and Pantheons. It helped me figure out how to create my own.
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    D&D General Perception vs Investigation

    While not necessarily RAW, I tend to break them down as: Perception: noticing something not obvious Investigation: realizing why something obvious is actually important This can allow the skills to be used for the same things, depending on how they're used. For example, both find traps in...
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    D&D General Games Economies

    I think that lifestyle expenses should be a greater aspect of games. In the old Conan rpg, you basically spent 90% of your wealth between each adventure, because you lived a lavish lifestyle. If you live it up (which most people with coin are going to do), then you need to go back out to get...
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    D&D General Stop Yapping, Start Playing: Trimming GM Descriptions

    I've managed to trim down my descriptions to only a few sentences, but I still struggle with exposition. Typically at the start of an adventure, I have paragraphs of information the party needs. Even if I break this up into multiple scenes, it's still so much that I tend to lose my players by...
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    D&D General What is your favorite d&d world's one unique thing.

    Greyhawk, because of the lore. While most of the lore would be considered "generic" by modern standards, Greyhawk is the reason for a lot of those generic archetypes.
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    RPG Evolution: You Go First

    Party Order often depends on the situation. Traveling overland, I usually choose who goes where based on the travel actions (navigator up front, foraging lagging behind), putting them reasonably close to each other (within 20 ft or so). In a dungeon or other constrained location, the party order...
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    D&D General Why wouldn't you run a Dark Sun game?

    I think it's a fine setting, it's just not my cup of tea. I've played in a couple of Dark Sun campaigns and had a lot of fun. As a DM, however, there's too many issue for me. While I'm okay with wilderness survival as a theme, I don't feel that D&D does such a great job of it due to magic...
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