If the idea of alternate universes existing the moment a paradox or a contradiction of the main timeline events occurs is true, then timetravel can be used to strip resources from the alternates to feed the needs of the prime timeline.
Timetravellers set up base camps that transport raw...
There's also the Hitler Paradox. A high-tech thinktank develops time travel. They try to kill Hitler.
Paradox 1) Killing Hitler at any meaningful point in the timeline prevents World War 2. Doing so removes the postwar Military Industrial Complex that never gets created. This prevents the...
The early Original D&D (Gygax & Arneson, 1974) had electrum pieces worth either:
2 gp = 1 ep or 2 ep = 1 gp
and 5 gp = 1pp
Your quote is from AD&D(1e) Players Handbook [1978] (pg.35), which is:
100 cp = 10 sp = 1 ep
200 cp = 20 sp = 2 ep = 1 gp
1000 cp = 100 sp = 10 ep = 5 gp = 1pp
Basic D&D...
It's not really for the OP, but for anybody poking through the forums later, looking for an answer.
Money in D&D can be really confusing. I played using both D&D(1e) and AD&D(1e) materials and they had different currency systems. Early D&D(1e) didn't set the value of electrum pieces and got...
D&D (4e) Currency
10 cp = 1 sp
100 cp = 10 sp = 1 gp
10,000 cp = 1,000 sp = 100 gp = 1 pp
Electrum pieces (still worth 5sp each) were dropped to simplify the game currency by making it completely decimal.
The next two were borrowed from the Neverwinter Nights videogame series.
Astral Diamond...
These are the official Spanish language D&D terms for in-game money.
D&D Money
English = Spanish
platinum piece (pp) = pieza de platino (pa or ppt)
gold piece (gp) = pieza de oro (po)
electrum piece (ep) = pieza de electro (pe)
silver piece (sp) = pieza de plata (pp)
copper piece (cp) = pieza de...