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Silam's latest activity
Silam
reacted to
Whizbang Dustyboots's post
in the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
with
Like
.
The bandits and goblins have explicitly attacked travelers on the trail. (Those cakes are probably not being carried through the woods.)...
Jan 22, 2026
Silam
reacted to
DragonLancer's post
in the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
with
Like
.
I voted 3. In my games, a Long Rest is an overnight sleep.
Jan 22, 2026
Silam
reacted to
Marandahir's post
in the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
with
Like
.
I voted 3 because I like to have LR availability and risks shift back and forth across the adventures I'm running. What I do try to...
Jan 22, 2026
Silam
reacted to
billd91's post
in the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
with
Like
.
How dangerous is that trek, though? Because can't they largely stick to the trail where the encounters aren't all that violent on the...
Jan 22, 2026
Silam
reacted to
el-remmen's post
in the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
with
Like
.
I chose 4, because when it is hard, it is hard. For example, in a current game's most recent sessions, the party had to force march to...
Jan 22, 2026
Silam
reacted to
Charlaquin's post
in the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
with
Like
.
It sounds functionally similar to how I run things. I don’t say players can’t take a long rest in the dungeon, but doing so is almost...
Jan 22, 2026
Silam
replied to the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
.
Makes sense. BTW, a campaign or DM with an "easy long rest" policy doesn’t necessarily mean the games are easy. Likewise, a DM making...
Jan 22, 2026
Silam
reacted to
Whizbang Dustyboots's post
in the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
with
Like
.
I don't know why you'd assume they have this ability. If a group decides to spend every bit of daylight at the Caves of Chaos, when...
Jan 22, 2026
Silam
reacted to
Charlaquin's post
in the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
with
Like
.
I voted for 3 - exact middle of the road. I generally try to provide some sort of time pressure to discourage long rests - most often...
Jan 22, 2026
Silam
replied to the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
.
Sure, I guess what you’re saying is that players can’t long rest anytime since they must be at the keep to do it. But if they have the...
Jan 22, 2026
Silam
reacted to
Whizbang Dustyboots's post
in the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
with
Like
.
Hmm, I'm not sure this necessarily works. I've been running the Heroes of the Borderlands boxed set for two groups and, a few balance...
Jan 22, 2026
Silam
reacted to
The Firebird's post
in the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
with
Like
.
Yeah, I think it is a really important, and maybe unappreciated, dial. The DMG gestures at it with the 'gritty realism' variant which...
Jan 22, 2026
Silam
posted the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
in
*Dungeons & Dragons
.
When hearing arguments about which class or build is stronger, there are often a lot of assumptions. Some obvious ones may include...
Jan 22, 2026
Silam
replied to the thread
D&D 5E (2024)
Unconfirmed Dark Sun World Book
.
Dark Sun was such a great setting for pushing players (and DMs!) out of their comfort zone. Equal opportunity slavery, weird new...
Jan 22, 2026
Silam
reacted to
lkj's post
in the thread
D&D 5E (2024)
Unconfirmed Dark Sun World Book
with
Like
.
But are hard limits actually meaningful in this context? Or even desirable? D&d is so often about homebrewing and modification, the...
Jan 22, 2026
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