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Silam's latest activity
Silam
reacted to
tetrasodium's post
in the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
with
Like
.
I think that the survey question & answer options leaves interpretation to a realm I think is probably a bit too subjective on what...
Jan 23, 2026
Silam
reacted to
Yaarel's post
in the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
with
Like
.
As a generalization. Outdoor adventures make long rest easy. Indoor adventures make it hard. Urban adventures can go either way.
Jan 23, 2026
Silam
reacted to
aco175's post
in the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
with
Haha
.
I voted 2. My games are a lot of 5-room dungeons and short adventures with a few towns and places along the path where the PCs can...
Jan 23, 2026
Silam
reacted to
billd91's post
in the thread
D&D General
D&D Evolutions You Like and Dislike [+]
with
Like
.
The problem here is that with two tests that must be achieved to sneak, it makes it a lot harder for the stealthy PC. Now try to handle...
Jan 23, 2026
Silam
replied to the thread
D&D General
D&D Evolutions You Like and Dislike [+]
.
It’s a sensible argument, but in practice I do not think it was really a problem. Let me explain… The problem would be significant if...
Jan 23, 2026
Silam
replied to the thread
D&D General
D&D Evolutions You Like and Dislike [+]
.
I’m personally torn on this one. On one hand, I recognize that it streamlines the pace of the game. But on the other hand, I feel like...
Jan 23, 2026
Silam
reacted to
jmartkdr2's post
in the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
with
Like
.
I voted 3, but the better answer would be “they’re hard to get in the middle of a quest, but most quests are complete-able without one.”...
Jan 22, 2026
Silam
reacted to
Shiroiken's post
in the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
with
Like
.
I mean, the characters typically get a Long Rest every day, but during adventures that's not very often. Most of my adventures take...
Jan 22, 2026
Silam
reacted to
Whizbang Dustyboots's post
in the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
with
Like
.
The bandits and goblins have explicitly attacked travelers on the trail. (Those cakes are probably not being carried through the woods.)...
Jan 22, 2026
Silam
reacted to
DragonLancer's post
in the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
with
Like
.
I voted 3. In my games, a Long Rest is an overnight sleep.
Jan 22, 2026
Silam
reacted to
Marandahir's post
in the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
with
Like
.
I voted 3 because I like to have LR availability and risks shift back and forth across the adventures I'm running. What I do try to...
Jan 22, 2026
Silam
reacted to
billd91's post
in the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
with
Like
.
How dangerous is that trek, though? Because can't they largely stick to the trail where the encounters aren't all that violent on the...
Jan 22, 2026
Silam
reacted to
el-remmen's post
in the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
with
Like
.
I chose 4, because when it is hard, it is hard. For example, in a current game's most recent sessions, the party had to force march to...
Jan 22, 2026
Silam
reacted to
Charlaquin's post
in the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
with
Like
.
It sounds functionally similar to how I run things. I don’t say players can’t take a long rest in the dungeon, but doing so is almost...
Jan 22, 2026
Silam
replied to the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
.
Makes sense. BTW, a campaign or DM with an "easy long rest" policy doesn’t necessarily mean the games are easy. Likewise, a DM making...
Jan 22, 2026
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