Wait, so are you saying the DM is planning to create a DMPC that happens to also be a rogue? At the very least I'd ask him how this character would differ from yours, the player. Is it not possible to just use an NPC stat block that's been rehashed?
Still in Tomb of Annihilation. We finally gathered all the puzzle cubes over the course of four or five sessions and made it to the Tomb of the Nine Gods!!!
All bard party go!!!!
On a more related note, I think this issue is also seen outside a class when a concept overlaps between two different classes. For example, I'm currently in a PbP game where another player (who unfortunately dropped) and I picked Aberrant Mind Sorcerer and Great Old One...
Very nice stat write-up! I was hoping for some kind of aura that caused creatures within it to make WIS saving throws or be frightened at the sight of it (no need to make subsequent saving throws for 24 hours after succeeding at the end of each turn) to play up the whole "be not afraid" schtick. :p
Sounds appropriate. Maybe it should have some benefit when it spends an action to dip its hat in an enemy's blood (for example, advantage on attacks or add proficiency bonus to damage rolls for the next minute)?
Mine says d8s. Some of the few damaging cantrips that I'm aware that do d6 damage are Acid Splash and Sword Burst, and those have the potential to hit multiple enemies.
My group played on Roll20 for two or three sessions before we decided to switch to Foundry. I vaguely recall using their A/V features without much problem, but nowadays we keep Discord running to use as voice chat.
I'm playing online: one with my friends over Discord (and heavily supplemented with a VTT) and I'm about to get into my first PbP game ever (Mausritter).
I recently created a character in an upcoming game that unbeknownst to me has the same surname as another PC's. The game I'm playing confers backgrounds based on dice rolls, and the two characters have radically different ones (one comes from a life of decadence while the other works a menial...
Currently in a Tomb of Annihilation campaign, so no plane shenanigans. My DM's next campaign is supposed to deal with eldritch artifacts which may or may not create portals to other planes in Eberron, so who knows if us PCs will be flung into Syrania.
I think that if it's going to be played straight without a framing device (the campaign isn't being played by players), it should be an established well-known D&D setting like Eberron; it'd be harder to do something like Forgotten Realms and differentiate it from other high-fantasy films. The...