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SkidAce's latest activity
SkidAce
reacted to
el-remmen's post
in the thread
D&D General
DnD 5E, Damage Threshold, and Rifts
with
Like
.
I don’t know what number to suggest to emulate RIFTS but I do use a damage threshold ability for some huge, gargantuan (and I’ve added...
Aug 21, 2025
SkidAce
reacted to
payn's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
Railroad isnt a play style, it’s at best the illusion of choice on the GMs part and an unenjoyable enforcement at that. Linear games...
Aug 20, 2025
SkidAce
reacted to
TwoSix's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
I would probably need to see the game setup to be sure. I'm not saying it's impossible (at least in how I visualize the term), but...
Aug 20, 2025
SkidAce
reacted to
Mort's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
The 5e Spelljammer adventure Light of Xaryxis has a similar start. The PCs are in a coastal town when twig blights start bursting up...
Aug 20, 2025
SkidAce
replied to the thread
D&D General
The Great Railroad Thread
.
Quoted for Cosmic Truth! ...and for saying it better than I would have...
Aug 20, 2025
SkidAce
reacted to
Mort's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
I prefer the term linear or mostly linear Which is what you are describing. There is a clear start and end point and maybe a branch or...
Aug 20, 2025
SkidAce
reacted to
schneeland's post
in the thread
What's the bare minimum for a VTT?
with
Like
.
If we're talking absolute minimum, then I need a map, tokens on it and a pointer on the map. So effectively Owlbear Rodeo. However, if...
Aug 20, 2025
SkidAce
reacted to
Umbran's post
in the thread
What's the bare minimum for a VTT?
with
Like
.
Same here. My players can use paper sheets and real dice, if need be. But having a shared idea of who is where is necessary.
Aug 20, 2025
SkidAce
reacted to
NotAYakk's post
in the thread
D&D General
DnD 5E, Damage Threshold, and Rifts
with
Like
.
I don't think I'd use a damage threshold to simulate RIFTS mega damage armor and weapons? If I wanted to mimic RIFTS with a bit less...
Aug 20, 2025
SkidAce
replied to the thread
D&D General
DnD 5E, Damage Threshold, and Rifts
.
Thanks, I will take a close look at this idea.
Aug 20, 2025
SkidAce
reacted to
NotAYakk's post
in the thread
D&D General
DnD 5E, Damage Threshold, and Rifts
with
Like
.
I mean, 10x damage is enough? Just ... round down. Suppose you have a 25 strength level 20 fighter using a +3 club and duelist style...
Aug 20, 2025
SkidAce
replied to the thread
D&D General
DnD 5E, Damage Threshold, and Rifts
.
@NotAYakk How would you simulate the "baseball bat hitting a tank (MD) would never do any damage" effect from Rifts?
Aug 20, 2025
SkidAce
reacted to
Misanthrope Prime's post
in the thread
Wizards of the Coast Releases Exodus TTRPG
with
Like
.
So I can just take the NPCs and run them in my 5e game? I'm always hungry for more aliens and robots for my science fantasy game.
Aug 20, 2025
SkidAce
posted the thread
D&D General
DnD 5E, Damage Threshold, and Rifts
in
*Dungeons & Dragons
.
So, if you used a damage threshold in dnd 5e to simulate RIFTS mega damage armor and weapons, what would you set the damage threshold...
Aug 20, 2025
SkidAce
reacted to
Lord Irongron's post
in the thread
D&D General
In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?
with
Like
.
.. or were they ever? Specifically I mean creatures like the tieflings, gith, drow and kobolds. I come from a community formed in...
Aug 20, 2025
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