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SkidAce's latest activity
SkidAce
replied to the thread
D&D General
Homebrew Rune Initiate (Feat)
.
As an aside, the Dwarven/Norse culture uses the Rune Shaper feat from Glory of Giants. So basically, they know PB/2 runes from the...
Jan 6, 2026
SkidAce
replied to the thread
D&D General
Homebrew Rune Initiate (Feat)
.
I think I can use your thoughts as either part of this feat, or an ability for a Runemaster class, that the dwarves and the norse like...
Jan 6, 2026
SkidAce
reacted to
Tigris's post
in the thread
D&D General
Homebrew Rune Initiate (Feat)
with
Like
.
Then maybe do something like the Runepriest in D&D 4E? You have 2 rune states an offensive and a defensive one. While in the...
Jan 6, 2026
SkidAce
reacted to
Maxperson's post
in the thread
D&D General
Homebrew Rune Initiate (Feat)
with
Like
.
Perhaps add in the ability to choose one of the runes from the Rune Knight, or just switch it to one of those runes if the addition is...
Jan 6, 2026
SkidAce
replied to the thread
D&D General
Homebrew Rune Initiate (Feat)
.
Cool idea of course. The Rune knight is the giantish form of runes in my homebrew, I'm trying to make an opposing "scientific"...
Jan 6, 2026
SkidAce
reacted to
Tigris's post
in the thread
D&D General
Homebrew Rune Initiate (Feat)
with
Like
.
Hm honestly when I read the feat name I was expecting something for the rune knight. I think the rune knight runes are a lot cooler. So...
Jan 6, 2026
SkidAce
replied to the thread
D&D General
Homebrew Rune Initiate (Feat)
.
Casting as a ritual (10 minutes) might do the trick, it would still be gated by material component.
Jan 6, 2026
SkidAce
reacted to
aco175's post
in the thread
D&D General
Homebrew Rune Initiate (Feat)
with
Like
.
It can be a 2nd level spell for you. Not that cool though. You can shorten the casting time from 1 hour to 10 minutes or 1 minute...
Jan 6, 2026
SkidAce
added the media item
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General
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Jan 6, 2026
SkidAce
posted the thread
D&D General
Homebrew Rune Initiate (Feat)
in
*Dungeons & Dragons
.
So you can take this at 4th level, and gain the ability to cast a third level spell without expending a slot. Thats a level early...
Jan 6, 2026
SkidAce
reacted to
Mannahnin's post
in the thread
Spoilers
The Great Wall (2016)
with
Like
.
I have not seen it, and had heard bad things, but this summary makes me want to watch it with some D&D buddies and beer. :)
Jan 6, 2026
SkidAce
reacted to
jian's post
in the thread
Spoilers
The Great Wall (2016)
with
Like
.
Just watched this, and it’s honestly a lot less of a car crash than I was expecting. No, it’s not as great a film as many of those who...
Jan 6, 2026
SkidAce
reacted to
DinoInDisguise's post
in the thread
D&D General
The Monsters Know What They're Doing ... Are Unsure on 5e24
with
Haha
.
I take offense to this ;)
Jan 5, 2026
SkidAce
replied to the thread
D&D 5E (2014)
Tools for Running Larger Battles Efficiently
.
Worked out great last night. Players used their presence and abilities to hold the "Militia versus Plants" zone from collapsing...
Jan 5, 2026
SkidAce
replied to the thread
D&D 5E (2014)
Tools for Running Larger Battles Efficiently
.
Fantastic and helpful doc. I should have looked at it before we played. would have made tracking easier.
Jan 5, 2026
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