mixed feelings.
Would like to have seen what Chris Perkins would have done, but now I can do anything I want with them.
(I already have a semi similar plot with obelisks that i can mash together now)
I would only tell them in game play. They would have no way to know how or why in game unless they did investigating, in which case they could find out.
I wouldnt say scenario. I would say result.
Developing scenarios is part of the DMs job.
How the players react to the scenario, with the results are arbitrated from what they do, not what the DM wants or prefers (so many precious scenarios burned to the ground...shakes fist at clouds) keeps...
I think its closer to the Action RPG than Souls like (IMO).
Some combat is difficult, but its not so brutal that you have to memorize sequences and combat foes 25 times before getting the win. You can defeat some foes just by learning your skills, or gaining the high ground. (Stealth Archer...
Just because certain story paths have a clear line to a solution/ending...doesnt make it a railroad.
If there was only one magical key that opens the magical gate to your goal...then finding the key is not a railroad.
Your character can do/try anything they want, and we will play it out. Have...
As an old old painter...
What are "speed paints"? I understand painting lots of minis fast, but recently it seems like the term means a certain kind of paint.
I used to use Druaga, then replaced him with Asmodeus (name and flavor swap).
Now I feel nostalgic and might go back to using Druaga (as an aspect of Ahriman, which Asmodeus was anyway).