Recent content by smokewolf

  1. smokewolf

    [93 Games Studio] Everytown - Getting the Goods -- Released

    Everytown - Getting the Goods, is the second in a series of adventures centered around the Everytown setting for Twilight: 2013. It is a straight forward recovery mission, with complications. The PCs will be challenged to come up with creative solutions on a number of levels. Alternatively...
  2. smokewolf

    [93 Games Studio] Two New Releases for Twilight: 2013

    I'm pleased to announce two new exciting releases for Twilight: 2013, Everytown and First Contact. ============================================ Everytown is a ready-made, highly customizable locale for a Twilight: 2013 Campaign. As written, the locations of Everytown are purposely named by...
  3. smokewolf

    [93 Games Studio] (T2K13) Player Characters - Americans now available

    My new product line for Twilight: 2013 has launched...Player Characters - Americans. Player Characters - Americans can act as ready-made PCs or as supporting roles as star NPCs for a GM to use in any number of scenarios. Most location and event details are intentionally left vague to allow for...
  4. smokewolf

    [93 Games Studio] Twilight: 2013 New Lower Priced PDF

    Sales of the PDF of the Core Rules have way exceeded my expectations. So much so, that they have nearly tripled my expected amount in half the time. For this, I've lowered the price of the Core Rules permanently. The PDF is now set at $20. I've also updated all the bundles to include new...
  5. smokewolf

    [93 Games Studio] Shooter's Guide: Sweet 16 now available

    White Hats and Black Rifles Since its inception in the early years of the Cold War, the M16 has become one of the most ubiquitous assault rifles in the world. In American service, its longevity is unmatched by any other rifle - and precious few other infantry weapons. Its modularity enables...
  6. smokewolf

    Shooter's Guide: Undercover Arms now available

    The battle does not always go to the big guns... The first rule of gunfighting is to have a gun. Sure, a shotgun is an "I Win" button at close quarters and a sniper rifle lets you reach out and touch someone from a half-mile away, but there are times when you just can't carry a shoulder arm...
  7. smokewolf

    [93 Games Studio] Shooter's Guide: Cold Warriors now available

    Crack! “Low. Five o’clock, three feet.” Training day is a biweekly event, lately, as the ammo supply from Arbil is getting thinner. At the moment, Dunivan is working a target – a man-sized silhouette spray-painted on a rock – at 300 yards while Sergeant Scott spots and coaches. I’m not looking...
  8. smokewolf

    [93 Games Studio] Twilight: 2013 Stage I rules now available

    This is the Stage I ruleset for Twilight: 2013. It includes everything you need to get started fighting WWIII in Europe using Stage I rules. Staged Rules Individual play groups often use "house rules" to tune their game systems to a specific preferred level of complexity and realism. To...
  9. smokewolf

    [93 Games Studio] Twilight: 2013 has arrived

    It took awhile and we had some set backs but I'm pleased to announce that I have just received my hard back copies of Twilight: 2013. They look great and I can't be more excited. :D The books have also been received by the fulfillment house as well. I'm told they are shipping to the...
  10. smokewolf

    [93 Games Studio] Shooter's Guide: Alternate Arms (Twilight: 2013 and Spycraft 2.0)

    The greatest guns that never were... For every gun that becomes a household name, there's one that falls by the wayside of martial history. We all know the famous successes – but what about the weapons that were too expensive, too eccentric, or just too advanced for their time? And what if...
  11. smokewolf

    [93 Games Studio] Shooter's Guide: Pistol Caliber Carbines

    Small but mighty... The pistol-caliber carbine occupies an awkward tactical niche. Not as compact as a pistol, not as powerful as a rifle, and lacking a submachine gun's automatic fire... what's to recommend it? How about virtually no recoil, man-killing accuracy out to 200 meters, the same...
  12. smokewolf

    [93 Games Studio] Twilight: 2013 Short Stories available

    John was a survivor. John has managed to survive the Twilight War, the brutal winters, the lack of food and even the solitude. That is until he met Jennifer. Solitude is a short story written for the Twilight: 2013 RPG. Find out more information and other downloads at our website - 93 Games...
  13. smokewolf

    TWILIGHT 2000/2013 fans

    Maybe I should hire you for PR work. Thanks for the good thoughts. Feel free to join us at the 93GS Forums we'd definitely like to see your input.
  14. smokewolf

    [93 Games Studio] Twilight: 2013 PDF available

    It is July, 2013. World War III has been raging for several years. The earth’s population has been virtually decimated by nuclear bombing and fallout, famine, and disease. The surviving ten percent of the world’s population remains engaged in conflict. Military action still occurs - when there...
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