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S'mon's latest activity
S
S'mon
replied to the thread
Jess Lanzillo Joins White Wolf as Creative Director
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Dragon Age Veilguard... DnD 24... White Wolf. Quite the record.
Jul 12, 2025
S
S'mon
reacted to
Lakesidefantasy's post
in the thread
Jess Lanzillo Joins White Wolf as Creative Director
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Of course she's a big fan. She just took a job with them. Yeah, that's why Jeremy Crawford and Chris Perkins "changed positions" to...
Jul 12, 2025
S
S'mon
reacted to
robowieland's post
in the thread
Jess Lanzillo Joins White Wolf as Creative Director
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I am, admittedly, not without sin here, but I have noticed a slow degradation of those features over the past few years.
Jul 12, 2025
S
S'mon
reacted to
Whizbang Dustyboots's post
in the thread
D&D 5E (2024)
Heroes of the Borderlands
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It's not clear to me if Goblin Trouble is part of Heroes of the Borderlands or just meant to be a teaser. Some thoughts: It uses a...
Jun 14, 2025
S
S'mon
reacted to
Zardnaar's post
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D&D 5E (2014)
Dragon Age lead says Baldur’s Gate 3 and Clair Obscur prove publishers wrong as games can crush market trends is they’re “given time to cook”
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Worked for 5E. Ideally you keep the hard core happy who spread the word. Lots of companies notch thongs by trying to appeal to...
May 31, 2025
S
S'mon
reacted to
Henadic Theologian's post
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D&D 5E (2014)
Dragon Age lead says Baldur’s Gate 3 and Clair Obscur prove publishers wrong as games can crush market trends is they’re “given time to cook”
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https://www.videogamer.com/news/dragon-age-lead-says-baldurs-gate-3-clair-obscur-prove-publishers-wrong-as-games-can-crush-market-trends-...
May 31, 2025
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S'mon
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D&D General
Lego Sandbox vs Open Sandbox (and other sandbox discussion)
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Over the past few weeks there have been a few discussions about play styles that have made reference to Sandbox style campaigns. During...
May 31, 2025
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