Recent content by Solomoriah

  1. Solomoriah

    Basic Fantasy Role-Playing: An Entertaining Game With One Of The Most Robust Communities You'll Find

    Wow, I don't know why I didn't get notified of Carmen's reply. Thank you!
  2. Solomoriah

    Basic Fantasy Role-Playing: An Entertaining Game With One Of The Most Robust Communities You'll Find

    Classic RPGs tend to be loosely coupled, so yeah, it's long been possible to make the game work however you like. However, many modern games are tightly coupled, so that changing one part of the rules runs the risk of creating unexpected problems in another. But yeah, offering a way for people...
  3. Solomoriah

    Basic Fantasy Role-Playing: An Entertaining Game With One Of The Most Robust Communities You'll Find

    The nice thing about Basic Fantasy is that it is easy to change these things if you don't like them; in fact, you can even publish a supplement on our forum (and if it's well thought out and properly finished, on our Showcase) to share your idea with others. Basic Fantasy RPG is designed with...
  4. Solomoriah

    Basic Fantasy Role-Playing: An Entertaining Game With One Of The Most Robust Communities You'll Find

    First let me say, to those of you who have complimented Basic Fantasy in between the magic-user arguments: Thanks for your kind words! A walking staff is 5-7 feet long, depending mainly on the preferences of the character. Yes, you can swing one and hit someone, but that's not how you use a...
  5. Solomoriah

    Basic Fantasy Role-Playing: An Entertaining Game With One Of The Most Robust Communities You'll Find

    Questions of the reach of a weapon are left to the GM to adjudicate; I would allow it, for example. One of the key features of the Old School is that things don't have to be in a rulebook to be okay. rmcoen mentions taunting an enemy to get it/them focused on you... this works just fine in...
  6. Solomoriah

    Basic Fantasy Role-Playing: An Entertaining Game With One Of The Most Robust Communities You'll Find

    I think you've missed my point. GIVEN: Statistically, the situation described by Yaarel should not happen in the (A)D&D games of the late '70's or early '80's. GIVEN: The situation happened (I'm taking him at his word). THEREFORE, there must be some reason outside the statistics, and pretty...
  7. Solomoriah

    Basic Fantasy Role-Playing: An Entertaining Game With One Of The Most Robust Communities You'll Find

    As a GM you can make that decision, but as a player, you're stuck with your GM's personal issues. Many GM's actively avoid handing out scrolls or wands, or otherwise limit them (such as giving a wand with very few remaining charges) for fear of the magic-user outshining the rest of the party...
  8. Solomoriah

    Basic Fantasy Role-Playing: An Entertaining Game With One Of The Most Robust Communities You'll Find

    Okay, I am seriously curious now. How many combat situations per gaming session?
  9. Solomoriah

    Basic Fantasy Role-Playing: An Entertaining Game With One Of The Most Robust Communities You'll Find

    And I'm not arguing your preferences, as they are your business. I'm just arguing your technical statement. In BX, BECMI, and most Basic-era retro-clones I'm familiar with, all characters of all classes are good for about one fight at first level. Fighter, cleric, thief, magic-user, unless...
  10. Solomoriah

    Basic Fantasy Role-Playing: An Entertaining Game With One Of The Most Robust Communities You'll Find

    This question comes up time after time in regard to classic games, but it's objectively, provably wrong. See my blog post here: http://basicfantasy.org/blog/?p=151 The blog post is, of course, specific to Basic Fantasy RPG, but I know for a fact that it applies equally to BX, and is probably...
  11. Solomoriah

    Basic Fantasy Role-Playing: An Entertaining Game With One Of The Most Robust Communities You'll Find

    Wow, I'm humbled, Tranquilis! I can't take credit for the high quality of our proofing, though... our proofing team numbers anywhere from one to half a dozen people at any given time, always led by James "Chi" Lemon who is one of those people who can spot two side-by-side spaces from across the...
  12. Solomoriah

    The Dilemma of the Simple RPG

    I can run a fair game with no rules at all. No, seriously, I've done it. That's not how I choose to play, though. Takes too much of my time adjudicating literally everything. I've also run games with extremely minimal rules, with no complaints from the players. My old TSGS game has been...
  13. Solomoriah

    Basic Fantasy RPG Box Set?

    As I said to you this morning via email: Nice!
  14. Solomoriah

    Basic Fantasy Role-playing game?

    The XP bonus is intended to indicate that humans learn faster than the other races. Necromancers aren't broken too badly, actually... I've had a necromancer and a pyromancer in my campaign recently, and it's the pyromancer I wish I hadn't allowed. Gnomes are pretty inoffensive. They don't...
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