Recent content by Some Dude

  1. Some Dude

    The Sickest Witch Stands Against The Wicked

    I would assume that's a mistake. Justin is very cool and approachable. You should hit him up about that.
  2. Some Dude

    The Sickest Witch Stands Against The Wicked

    Justin Sirois and Severed Books don't get enough love. I don't have Sickest Witch (yet), but I have several of his other books/products. His dungeon, Beneath, is seriously slept on. Hope this does well for him. He's very creative and his products are always unique. And usually twisted.
  3. Some Dude

    Zweihander Reforged Is Out In PDF On Drivethrurpg

    No, print edition hasn't shipped to backers yet. You'd need to do some converting. Zweihander runs on a D100 engine, similar to WFRP. Zweihander has 7 Attributes to WFRP's 10 Characteristics. WFRP's Weapon Skill and Ballistic Skill are combined as a "Combat" Attribute for example. Though...
  4. Some Dude

    Zweihander Reforged Is Out In PDF On Drivethrurpg

    Now Zweihander is having a sale for Labor Day weekend: Reforged Edition
  5. Some Dude

    Zweihander Reforged Is Out In PDF On Drivethrurpg

    Why yes. Yes, I did. Fixed now. Thank you.
  6. Some Dude

    Best published superhero adventure?

    I've always had a soft spot for "For The Greater Good" for Villains & Vigilantes, mainly because you get to beat up Klan members and fundamentalists in it.
  7. Some Dude

    Zweihander Reforged Is Out In PDF On Drivethrurpg

    Zweihander Reforged is free today: ㅤhttps://sllswrd.games/
  8. Some Dude

    What makes a successful superhero game?

    If you've never checked out Good Guys Finish Last, it might be right up your alley.
  9. Some Dude

    What makes a successful superhero game?

    Supers! and Supers! RED have systems for natural disasters. I say "systems" because IIRC they're different between editions. They're simple, but functional.
  10. Some Dude

    What makes a successful superhero game?

    I am not a fan of character advancement in superhero RPGs. I was an '80s Marvel kid, and powers stayed fairly consistent. If or when a character's power level changed, it often meant trouble! Speaking of deaths... ...and resurrections, I remember when X-Factor #1 came out. The Dark Phoenix saga...
  11. Some Dude

    What makes a successful superhero game?

    Fun Fact: GH authors Simon Burley and Peter Haines were under the impression that they'd be developing a Marvel RPG for Games Workshop. They were blindsided (and in Simon's words, "gutted") when GW announced that they didn't get the license, and they re-tooled the game into a generic supers...
  12. Some Dude

    What makes a successful superhero game?

    Which I totally get. My favorite superhero game is Golden Heroes. Not even because I think it's the "best" superhero game. I don't. But because it's the game that - for me - most captures the "feel" of my favorite comics as a kid (read: early '80s Marvel).
  13. Some Dude

    What makes a successful superhero game?

    If Aunt May can operate alongside the Avengers, Spider-Man becomes largely irrelevant. Traditionally, even games that can model a wide range of power/ability levels (think Champions or DC Heroes) have adventures that recommend a power level in actual play. So, yes, these characters can all...
  14. Some Dude

    History Rhymes: Another Gygax Lawsuit

    That's really all I was ever trying to say.
  15. Some Dude

    History Rhymes: Another Gygax Lawsuit

    To be honest, I haven't seen any evidence. Just an assumption that the folks at TSR who were involved with these awards, and with reviews, lacked integrity and/or were outright dishonest. I'm not trying to die on any hill. I'd love to be proven wrong, and would gladly admit it if I was. But so...
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