Recent content by SoSaltySalt

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    D&D (2024) Not a fan of the new Eldritch Knight

    I will note that you are allowed to attack with Strength even when using Shillelagh
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    D&D (2024) Hunter's Mark, Hex, and the illusive balance

    Ranger's Quarry seems to be once per turn.
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    D&D (2024) 13 Attacks a Round the Most You Can Get?

    I was talking about 2014s Hunter Rangers Volley attack, since that was what the other person was talking about. Which obviously doesn't matter in 2024 since it is gone now
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    D&D (2024) 13 Attacks a Round the Most You Can Get?

    Thanks for the PM. So nothing there is a problem with Action Surge, just Volley & squeezing in a lot of enemies into the 10ft radius. (Also since Volley doesn't exist in2024 it doesn't matter)
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    D&D (2024) 13 Attacks a Round the Most You Can Get?

    Never head of the thing you are talking about. Only place that I can find on google talking about 1024 or 2048 attacks is you in this post. Could you share some links?
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    D&D (2024) Which class is the most durable (level 1)?

    STR can use Finesse Weapons no problem. Just not ranged weapons
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    D&D (2024) Is anyone at WOTC paying attention to what they print any more?

    I need to note that Ring of Free Action and Freedom of Movement wouldn't work against the Carrion Crawler, since their Paralysis protection is only against spells and magical effects. (I hope I didn't miss someone already pointing it out)
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    D&D (2024) Help with how many attacks

    Pretty sure it's limited to once per turn
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    D&D (2024) Mah Players Outsmarted Me

    True, that'd work, since Stun gives Incapacitated.
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    D&D (2024) Mah Players Outsmarted Me

    Ah yeah, I was wondering if 2024 Monk could do it, since some of the stronger monsters now have some powerful Reactions and all other abilities that directly disable Reactions have been changed to disable Opportunity Attacks
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    D&D (2024) Mah Players Outsmarted Me

    Wait, open hand monk can disable reactions?
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    D&D (2024) Chromelock. EB Free Warlock.

    Two ideas to help with that. Carry the familiar(and if it's an Imp it can be going invisible on it's turn for advantage) or Ready the attack action(presumably for a trigger like "the imp goes invisible") and just have the Familiar move up to the right enemy and trigger your reaction. Not like...
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    D&D (2024) Ways to attack with advantage by level (with all the fine print)

    Why does Boon of the Night Spirit end after one attack? Isn't it immediately after the action?
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