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soviet's latest activity
soviet
reacted to
TwoSix's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Real people make stupid decisions with easily avoidable consequences all the time. Characters who always make the appropriate...
Today at 6:28 PM
soviet
reacted to
Kannik's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Just a quick aside for those reading this thread and unfamiliar with what might be termed more "narrative" games so that a wrong...
Today at 12:17 AM
soviet
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Also, it's so structured. You're telling me that I have to wait for the other guy to do all their stuff, and I just sit around watching...
Today at 12:14 AM
soviet
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
So every decision made by a player in an RPG is somewhat meta by definition? IRL I don't know my to-hit bonus, damage dice, hit points...
Today at 12:14 AM
soviet
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Ok, well I think we've firmly established where we are at. You think that nothing about AW was new or novel. You are welcome to that...
Today at 12:11 AM
soviet
reacted to
pemerton's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I find D&D combat too limiting of my agency. The GM keeps telling me, "the Orc deftly stabs in under your shield and . . " and I'm all...
Today at 12:09 AM
soviet
reacted to
TwoSix's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Micah, I am 100% sure you are aware that you would hate playing a game like Blades.
Yesterday at 11:37 PM
soviet
reacted to
zakael19's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
If your player characters have strong innate goals and objectives, you place situations around them with no expectation of how they play...
Monday at 1:31 AM
soviet
reacted to
RenleyRenfield's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I think the general ideas being mushed here is design language vs just describing roleplay. They are not the same, but the words are :P...
Sunday at 10:25 PM
soviet
reacted to
RenleyRenfield's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Is the quite working? seems the site lost the quote.... I will add back in "Zakel19 said The core of the ideas is that you don't have...
Sunday at 10:24 PM
soviet
reacted to
pemerton's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
The first RPG I know of to use the phrase "play to find out" is Apocalypse World. It appears on pp 108-9 of the rulebook: AGENDA • Make...
Sunday at 10:24 PM
soviet
reacted to
zakael19's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
The core of the ideas is that you don't have like, a chain of plot and events set out. You don't have "the PCs must do A, and then at...
Sunday at 10:24 PM
soviet
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
The emphasis is on 'play to find out' and who is doing the finding out - it should also include the GM. If you are a player in...
Sunday at 10:23 PM
soviet
reacted to
RenleyRenfield's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Except again, you are not actually saying anything correct. The above statement fundamentally does not understand what Play to Find...
Sunday at 10:03 PM
soviet
reacted to
RenleyRenfield's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
No. This is not correct at all. Play to find out is at its very core about "limiting GM fiat and preparation". Its about NOT doing...
Sunday at 10:02 PM
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