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soviet's latest activity
S
soviet
reacted to
Morrus's post
in the thread
What Systems Could Use More Attention?
with
Like
.
That Dungeons & Dragons doesn't get much attention. Somebody should really give it a break and let it have some coverage!
Yesterday at 9:00 PM
S
soviet
replied to the thread
What Systems Could Use More Attention?
.
Too niche
Yesterday at 9:00 PM
S
soviet
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
It's not a mechanic, but here's a thing that strikes me as modern when it is found in a RPG: a clear statement of GMing principles. A...
Yesterday at 5:00 PM
S
soviet
reacted to
trappedslider's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Like
.
I was reminded of this quote from B5 today "There is a greater darkness than the one we fight. It is the darkness of the soul that has...
Tuesday at 11:42 PM
S
soviet
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
That can be an aesthetic preference, sure. But if Force Points are not "meta" - even though, in the fiction, no one earns points or...
Tuesday at 6:08 PM
S
soviet
reacted to
Thomas Shey's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
As a side comment, this is one reason the lack of much in the way of guidelines for combat comparison in most superhero games is much...
Tuesday at 2:16 AM
S
soviet
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
OK, but we know that things like willpower, anger, stamina etc all exist IRL, we just don't know how to measure their effect, or to...
Monday at 11:13 PM
S
soviet
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
At least I've now learned that there's nothing "meta" about 4e D&D martial encounter and daily powers. After all, they reference...
Monday at 11:07 PM
S
soviet
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Sorry man, this is what peak performance looks like
Monday at 11:07 PM
S
soviet
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I don't know which games have metacurrencies based on player birthdays. If 'calling it something that exists in the gameworld' is all...
Monday at 10:24 PM
S
soviet
reacted to
TwoSix's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Sure, but the point of a relatively lightweight and robust resolution system is to just get to the resolution, and not worry too much...
Monday at 10:21 PM
S
soviet
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Well, we accept that physical exhaustion is a thing, and that people can't maintain peak performance and do the exact same thing over...
Monday at 9:11 PM
S
soviet
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
See, but that's not how we decide a mechanic is meta or not. Obviously the name helps it seem less meta, and that's actually quite...
Monday at 9:09 PM
S
soviet
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
But pretty much all metacurrencies loosely represent something that exists in the setting, the issue is just in how they represent them...
Monday at 9:01 PM
S
soviet
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
The fact that you can spin a diegetic reason for it doesn't mean it's not meta. The force doesn't work in points and cinema jedi aren't...
Monday at 8:09 PM
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