soviet's latest activity

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    soviet replied to the thread Alternatives to map-and-key.
    If a failure on the very first roll means a failure on the whole thing, then it shouldn't have been an SC in the first place. The point...
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    soviet replied to the thread Alternatives to map-and-key.
    An analogy might be combat. We can use the basic to-hit rules to throw a solitary punch at someone, or fire an arrow at a target. In...
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    soviet replied to the thread Alternatives to map-and-key.
    Pacing and transparency of stakes.
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    soviet replied to the thread Alternatives to map-and-key.
    If you're saying that this is a completely subjective taste thing on your part, then fine. But you seem to be making a broader point...
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    soviet replied to the thread Alternatives to map-and-key.
    'Determinate structure', look at Mr Fancy Pants over here ;) I like that term, I imagine I will use it.
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    soviet reacted to AbdulAlhazred's post in the thread Alternatives to map-and-key with Like Like.
    It adds a determinate structure. I don't know, as a player, that the GM is going to be satisfied with 3 checks, or if he might decide to...
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    soviet replied to the thread Alternatives to map-and-key.
    So you're approaching non-SC skill checks the same way as you approach SC skill checks then? What it adds in principle is a...
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    soviet reacted to AbdulAlhazred's post in the thread Alternatives to map-and-key with Like Like.
    See, I don't understand this supposed 'flattening'. Lets say the SC you are suggesting is one that we ran for some characters. I would...
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    soviet replied to the thread Alternatives to map-and-key.
    But don't you do this in regular play all the time? You try to persuade the sweet old lady even though intimidate is your higher score...
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    soviet replied to the thread Alternatives to map-and-key.
    But this is you choosing to adopt a shallower, degenerate mode of play in response to the added structure. Nothing about SCs forces you...
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    soviet replied to the thread Alternatives to map-and-key.
    No it doesn't? Unless what you really mean here is 'the GM's exclusive discretion over the fiction'. What's the point of any dice rolls...
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    soviet replied to the thread Alternatives to map-and-key.
    Yeah. 'I try to impress the zookeeper by telling him some animal facts I learned from my Hunt skill' 'I try to sneak up to the guards...
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    soviet replied to the thread Alternatives to map-and-key.
    I guess there SCs still fulfil the same role as the rest of the rules, which is to create a structure that aids play even if at times it...
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    I threw my modem away years ago. Whenever I tried to use it to go online it made a funny noise.
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    soviet replied to the thread Alternatives to map-and-key.
    Other people have done the opposite, which is why I posted it. Well, the Oberoni fallacy is about fixing what's broken. Are you saying...
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