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soviet's latest activity
S
soviet
replied to the thread
Pineapple Express: Someone Is Wrong on the Internet?
.
'Hello a strange man with a time machine gave me $10 million dollars, I would now like to ask the tax authorities what my liability is...
Saturday at 11:13 PM
S
soviet
replied to the thread
Pineapple Express: Someone Is Wrong on the Internet?
.
If there's a bunch of other full prescience 6 year olds unleashed in the timeline with you who also want to change stuff, nothing will...
Saturday at 10:27 PM
S
soviet
replied to the thread
D&D General
Hit Points are a great mechanic
.
Oops! Yes you're right, it really does come up more often than I think 🙂
Saturday at 10:10 PM
S
soviet
replied to the thread
D&D General
Hit Points are a great mechanic
.
Well, this is a 1 in 1,296 chance to get to the fourth d6. Personally I have a good enough grasp of probabilities that I would not be...
Friday at 11:40 PM
S
soviet
replied to the thread
D&D General
Hit Points are a great mechanic
.
OK. I had read the poster I was responding to as saying that 'low HP paranoia' was an advantage of D&D style HP systems in the sense of...
Friday at 11:37 PM
S
soviet
replied to the thread
D&D General
Hit Points are a great mechanic
.
Someone attacks me with a longsword and there is a 1 in 8 chance that I take an additional d8 damage. A d8 does an average of 4.5...
Friday at 11:30 PM
S
soviet
replied to the thread
D&D General
Hit Points are a great mechanic
.
You can put characters into a position of being 'one or two hits away from zero', sure, but there are a lot more ablative hit points to...
Friday at 11:11 PM
S
soviet
replied to the thread
D&D General
Hit Points are a great mechanic
.
Well, that might extend the 'level one' type experience for another level or so, but I don't think it would have any significant effect...
Friday at 10:59 PM
S
soviet
replied to the thread
D&D General
Hit Points are a great mechanic
.
I agree that's a cool thing at low levels. However, there is a big 'but' here, because once you get to mid levels (or even earlier in...
Friday at 9:37 PM
S
soviet
reacted to
Campbell's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
I cannot comment on anyone's particular D&D game. It's quite possible to run games in a Narrativist even if they are supported by the...
Friday at 1:17 AM
S
soviet
replied to the thread
D&D General
The Great Railroad Thread
.
So the colour text, but not the content. You are so on the money here it's unreal, this is definitely what is happening, the...
Friday at 1:06 AM
S
soviet
replied to the thread
D&D General
The Great Railroad Thread
.
I think you and I have different understandings of what 'creating the bulk of the fiction' looks like. Note that all of these game...
Sep 25, 2025
S
soviet
reacted to
Campbell's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
I present a dynamic situation where some ball is about to roll down some hill and ask players what their characters are going to do...
Sep 25, 2025
S
soviet
replied to the thread
D&D General
The Great Railroad Thread
.
This is only true of some trad play. In other trad play like Vampire (and increasingly I suggest modern D&D) this would be absolutely...
Sep 25, 2025
S
soviet
reacted to
TwoSix's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
Fair enough. For me, the past 15 years of discussion here have helped me to try multiple new systems at my tables, and identify what...
Sep 25, 2025
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