Recent content by Sparky McDibben

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    D&D General D&D With Historical Villains (Or, "Why Would Truck-kun Do This?")

    Ooh, L. Ron sounds like a great addition! "Let me tell you about these Thetans..." Congratulations! You get to feel super old this week, and also gain free access to this website. :) God, I loved Escaflowne - still do. That's a solid recommendation, thanks! All of these are fantastic, and...
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    D&D General D&D With Historical Villains (Or, "Why Would Truck-kun Do This?")

    I was listening to DM of None (a podcast - I recommend it if you haven't heard of them before) today, and they were discussing the Paizo adventure path Reign of Winter. Apparently, you have to go kill Rasputin on Earth during this adventure (spoilers - sorry). This is an intriguing thing to...
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    D&D General The American Crisis: War In The North - Third Party 5E Review

    The PCs are surveyors (pathfinders, you might say), who are trying to find a safe path for the artillery. This is less of a plot hole and more of a "Well, this is screwed; also we need to get off this river before the ice shatters under us!" situation. Alright friends, next up is the adventure...
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    D&D General The American Crisis: War In The North - Third Party 5E Review

    Hey friends! I'm so sorry that I haven't done much with this thread over the last few weeks - there was some illness, a birthday, and a Comic-Con in there, and I got a little derailed. This week, I'd like to take a look at the next adventure in this book, Guns of Dorchester. So, right after...
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    D&D General The American Crisis: War In The North - Third Party 5E Review

    Alright, let's get into the next couple of chapters! Chapter 5 is titled Gamemaster's Tools and it does what it says on the tin. It's a great chapter, and one of the most-valuable chapters in the book, for my money. It starts with outlining a few basic requisitions packages that the PCs can...
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    D&D General The American Crisis: War In The North - Third Party 5E Review

    Hello friends! I've been running Cyberpunk RED pretty much since the OGL Crisis, but every now and then something 5E related catches my eye. In this case, it's The American Crisis: War In The North from the team over at Flagbearer Games. It's designed to work with their 5E Early Modern Era...
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    D&D 5E (2014) Cyberpunk Armor in D&D

    So my issue here is that it sends a completely different message to players: "Man, this guy has a lot of hit points!" What I'm looking for is a "WTF???" reaction that makes them worried. This is a game that's been running for over a year; I'd prefer to apply to the monsters (to playtest it)...
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    D&D 5E (2014) Cyberpunk Armor in D&D

    I guess I'm confused by your feedback. This is something I'm applying to a monster, not a PC.
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    D&D 5E (2014) Cyberpunk Armor in D&D

    I thought so, too. When I saw it in Cyberpunk RED, I thought, "Hello, old friend." And because it ablates with damage, it creates a death spiral for the bad guy. You can act with impunity up front, but once you start getting worn down, it's time for the pain train, baby.
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    D&D 5E (2014) Cyberpunk Armor in D&D

    Ah, I see. Thanks!
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