Recent content by Sparrowhawc

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    D&D 5E Issues with the "NPCs" in the MM and HotDQ (SPOILERS!)

    I get that we are not privy to the "behind the curtain" reasons for some of the changes. At times, some have clear reasons; changing the AC made sense based on the overall rule changes, i.e. the advent of difficulty checks. Other changes, not so much, i.e. why use CR to determine to hit bonus...
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    D&D 5E Issues with the "NPCs" in the MM and HotDQ (SPOILERS!)

    I had completely forgot about that whole monster level thing until I saw the roman numerals in your post. Really digging deep into the memory vaults on that one. Consulting the good book on that for a refresher, the monster level is more akin to the CR. There is a chart on page 174 of the DMG...
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    D&D 5E Issues with the "NPCs" in the MM and HotDQ (SPOILERS!)

    OK, this will probably be long winded so please bear with me. I’ll be quoting multiple threads as well. No that is not what I mean. HD has been used from the beginning to determine a monster’s ability to hit a target just like level for a PC. The higher the HD the better the chance to hit...
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    D&D 5E Issues with the "NPCs" in the MM and HotDQ (SPOILERS!)

    I understand that. Several comments in this thread are in that vain. An honest assessment from the writer's perspective which ends with them disagreeing with my opinion. I have no problem with those types of responses. The issue I've had in the past on other forums is a person responding in...
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    D&D 5E Issues with the "NPCs" in the MM and HotDQ (SPOILERS!)

    The inconsistency I am trying to highlight here is the fact that in all previous editions I have played, HD and level were nearly synonymous, and the fact that NPCs that were PC like had the same advantages and disadvantages. Just because you call an NPC a veteran instead of fighter or mage...
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    D&D 5E Issues with the "NPCs" in the MM and HotDQ (SPOILERS!)

    Once again, I'm not trying to focus on henchmen type NPCs. I'm focusing more on major antagonistic NPCs. Also I'm not sure I see the correlation you are trying to draw with the HD and Con. I was pointing out the fact that the ability of a monster to hit an opponent was always related to the...
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    D&D 5E Issues with the "NPCs" in the MM and HotDQ (SPOILERS!)

    I guess since I started this, I might as well add some more to it. When I mention building the NPCs using the PC rules, I mean that I use the PC generation rules for the same races and classes of NPCs. I don't use it for bandits, pilgrims, and the like. I also don't use to flesh out heavier...
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    D&D 5E Issues with the "NPCs" in the MM and HotDQ (SPOILERS!)

    When I get them built I'll post. Sparrowhawc
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    D&D 5E Issues with the "NPCs" in the MM and HotDQ (SPOILERS!)

    What I was interested in with this thread was to see if any others were concerned with what I percieved as an issue with NPCs and how other DMs may be handling them. I also enjoy honest, non-judgemental response which answer the question posed, "Has anyone else picked up on this? If so, do you...
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    D&D 5E Issues with the "NPCs" in the MM and HotDQ (SPOILERS!)

    Don't get me wrong, I'm not about to build PC like NPCs for evrything in the world - pilgrims, bandits, brigands are fodder like. But for major NPCs, I would normally build out just like a PC. I like my major NPCs, bad guy or good guy, to have the same advantages/disadvantages as the PCs...
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    D&D 5E Issues with the "NPCs" in the MM and HotDQ (SPOILERS!)

    You're probably right. Just pointing it out.
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    D&D 5E Issues with the "NPCs" in the MM and HotDQ (SPOILERS!)

    I'm with you on this Boarstorm, I like just about everything else in this version, with the exception of natural healing like I stated earlier. The game seems to move quicker with less big numbers to track. Overall it seems like a good system. But like anything else, it's not perfect and...
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    D&D 5E Issues with the "NPCs" in the MM and HotDQ (SPOILERS!)

    I thought that as well, but he breaks a couple of the Edritch Knight rules and a MM rule: 1. 7th level - 2 cantrips known, 5 spells known. Borngray - 3 cantrips known, 6 spells known 2. 7th level = PB +3. Borngray PB +2 (based on stat block for longsword +6 melee - +4 from Str, +2 from PB...
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    D&D 5E Issues with the "NPCs" in the MM and HotDQ (SPOILERS!)

    Please note that there is a spoiler in here. I'm new to the forum, but not the game; I've been playing since the early 80's. I've played every version of D&D with the exception of 4e. After reading the PHB I decided that the only way to really get a feel for the changes in 5e would be to play...
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