Recent content by SpeedyCreek

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    D&D General lightning-themed environment?

    My first thought was a desert environment studded with rock towers, blowing winds, dust and sand. A nice dry environment with obstacles you can arrange to create an interesting battlefield, multiple height levels, and environmental dangers. There are a plethora of monsters you can use that can...
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    D&D 5E Help Me Name This New Cantrip

    Dark Bargain Caster exchanges their life force in exchange for the reward of power. Kiss of the Ruby Godess Power requires sacrifice
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    D&D 5E What Do You Not Like About The 2014 5E DMG?

    Ignoring the rules I would change, omit, or add.... 1. The layout is quite muddled. To my mind it should start with the role of the DM --> How the game works--> Running the game--> and so on. Something to give perspective before diving into NPC's, World Design, In Between Adventures materials...
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    D&D General Why Do People Hate Gnomes?

    From my perspective gnomes are disliked more because they were never really developed and explored in game. They always seemed as though they were just thrown in and I cant think of any good resources that were developed around them. Until Pathfinder grouped them as fey adjacent I dont think...
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    D&D General How Do You Handle Falling Damage?

    There are far too many variables to account for damage in a fall. (height, velocity, angle, wind resistance, and more). Far too difficult and time consuming to replicate in game so as with all things we have to pick what works at our table. Maybe the information below can help if you want...
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    D&D General How Do You Handle Falling Damage?

    My group is pretty gritty and lethal so its 1d6 cumulative. That miracle survival chance we account for with either Hero Points with Pathfinder or Inspiration for DnD 5e. Costs 2 points to do the miracle survival but it drops the player to 0. DnD 5e adds fatigue damage and CON to 3 for...
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    D&D General Ignoring the rules!

    There are a lot of rules that I have tossed out but the biggest one currently is the monster stat blocks as written. I DM and participate in games that are with very experienced gamers (20+ years each) and with 5e or PF1 or PF2 games I have found the design to be underwhelming over time...
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