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SpellObjectEnthusiast's latest activity
S
SpellObjectEnthusiast
reacted to
Morrus's post
in the thread
So what's the deal with this Deathbringer thingie?
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That's from the same creator, and has the same name, but isn't the one that was voted most anticipated in 2026, which is a hardcover...
Feb 20, 2026
S
SpellObjectEnthusiast
replied to the thread
Most common RPGs of today?
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I believe the top ones that aren't 5e D&D are, by volume of players, in no particular order: Pathfinder (both editions) Call of Cthulhu...
Feb 20, 2026
S
SpellObjectEnthusiast
reacted to
aco175's post
in the thread
AI/LLMs
Ryan Dancey & AEG Part Ways Following AI Comments
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Is he wrong though? I do not know enough about those game or the extent of front-running AI abilities. I do understand companies...
Feb 19, 2026
S
SpellObjectEnthusiast
reacted to
Bill Zebub's post
in the thread
OSR
Why does OSR Design Draw You In?
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I really like the Shadowdark approach. Basically for thief-y kinds of things, Thief characters are assumed to be successful if they...
Feb 18, 2026
S
SpellObjectEnthusiast
replied to the thread
OSR
Why does OSR Design Draw You In?
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"perception" in Old school games is essentially the Search action - spend 10 minutes searching at most a 10x10 square, with a 17% chance...
Feb 18, 2026
S
SpellObjectEnthusiast
reacted to
Xenolith234's post
in the thread
OSR
Why does OSR Design Draw You In?
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I really don’t know how to work around the Perception issue. If you accept that skills existed in OSR just in an X-in-6 or percentile...
Feb 18, 2026
S
SpellObjectEnthusiast
reacted to
Bill Zebub's post
in the thread
OSR
Why does OSR Design Draw You In?
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Like
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This comment might shed some light on the debates raging in a couple of other threads about "playing your attributes". OSR has a "Cops...
Feb 18, 2026
S
SpellObjectEnthusiast
reacted to
Xenolith234's post
in the thread
OSR
Why does OSR Design Draw You In?
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Like
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The PCs in 5e also get exploration-negating spells/skills at a fairly low level that make the challenges of wilderness exploration moot...
Feb 17, 2026
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SpellObjectEnthusiast
reacted to
Charlaquin's post
in the thread
D&D General
Former Head of D&D Says Vecna: Eve of Ruin Was Not Going To Feature Obelisk Plot
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I mean, it sounds like two slightly different versions of the same story. WotC wanted to make a 50th anniversary adventure that featured...
Feb 16, 2026
S
SpellObjectEnthusiast
reacted to
Bill Zebub's post
in the thread
OSR
Why does OSR Design Draw You In?
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Like
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Yeah, this is pretty much my answer, too. The specific features I like, such as fewer character options, lightweight or non-existent...
Feb 9, 2026
S
SpellObjectEnthusiast
reacted to
Reynard's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
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Like
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You are asking about the early game and what went wrong. Adding skills was exactly that. That is a different argument than "skills are a...
Feb 9, 2026
S
SpellObjectEnthusiast
reacted to
Willie the Duck's post
in the thread
OSR
Why does OSR Design Draw You In?
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Well, there's a reason BX has dominated OSR projects rather than AD&D. That said, there is complexity and then there is complexity...
Feb 6, 2026
S
SpellObjectEnthusiast
replied to the thread
OSR
Why does OSR Design Draw You In?
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People typically are referring to OD&D and the Basic series when they say Old School was simpler, not AD&D and definitely not AD&D...
Feb 6, 2026
S
SpellObjectEnthusiast
reacted to
GMMichael's post
in the thread
OSR
Why does OSR Design Draw You In?
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Are you seeing a different Old School than I am? I thought it was about armor classes that required understanding negative numbers and...
Feb 6, 2026
S
SpellObjectEnthusiast
replied to the thread
Shadowdark
Shadowdark General Thread [+]
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I ran the premade module in it to decent success. Trying to use the campaign tools was frustrating and I ultimately gave up and pivoted...
Feb 4, 2026
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