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SpellObjectEnthusiast's latest activity
S
SpellObjectEnthusiast
reacted to
pemerton's post
in the thread
Why I Hate Skills
with
Like
.
In a classic dungeon crawl, you might get through the gate with the rusted lock by pushing over a large statute to have it crash into...
Tuesday at 6:00 PM
S
SpellObjectEnthusiast
replied to the thread
Why I Hate Skills
.
Typically if plan A fails in this sort of game, you are driven to using a backup plan to achieve the same result at a greater cost. The...
Monday at 7:14 PM
S
SpellObjectEnthusiast
replied to the thread
Why I Hate Skills
.
Many games sidestep this problem by encouraging the GM to just skip rolling on checks where there's no consequence for failure and no...
Monday at 5:30 PM
S
SpellObjectEnthusiast
reacted to
Bill Zebub's post
in the thread
Why I Hate Skills
with
Like
.
Some issues I have with that: I'm personally not interested in roleplaying suspicion or confidence; I want the players themselves to...
Monday at 5:29 PM
S
SpellObjectEnthusiast
reacted to
Bill Zebub's post
in the thread
Why I Hate Skills
with
Like
.
Somehow missed this. That's still not quite what I'm talking about. In the approach I'm describing checks need to have risk. There...
Monday at 5:13 PM
S
SpellObjectEnthusiast
reacted to
pemerton's post
in the thread
Why I Hate Skills
with
Like
.
In Wuthering Heights, you roll on your age ("oldness", as the translation from the French has it): To test his wisdom, one should roll...
Monday at 5:07 PM
S
SpellObjectEnthusiast
reacted to
Gorgon Zee's post
in the thread
Why I Hate Skills
with
Like
.
But that's exactly what they are! They are a mechanical, formal way of quantifying how your character can interact with the world --...
Monday at 5:05 PM
S
SpellObjectEnthusiast
reacted to
Pedantic's post
in the thread
Why I Hate Skills
with
Like
.
One factor that's relevant here, I do feel like the been a shift towards a gameplay loop that calls for individual character actions in...
Monday at 2:38 PM
S
SpellObjectEnthusiast
reacted to
Bill Zebub's post
in the thread
Why I Hate Skills
with
Like
.
Interesting. I hadn't really thought about this, but I agree.
Monday at 2:38 PM
S
SpellObjectEnthusiast
reacted to
dbm's post
in the thread
Why I Hate Skills
with
Like
.
Maybe check out some of the Gumshoe games? In that system skills are split into ‘investigative skills’ and ‘general skills’...
Monday at 1:18 PM
S
SpellObjectEnthusiast
reacted to
TwoSix's post
in the thread
Why I Hate Skills
with
Like
.
I mean, I have a lot more sympathy for the argument of “passive noticing skills are bad” than “all skills are bad”.
Monday at 1:18 PM
S
SpellObjectEnthusiast
reacted to
Bill Zebub's post
in the thread
Why I Hate Skills
with
Like
.
I've been wanting to understand BitD better, so this seems right up my alley. Thanks!
Monday at 1:16 PM
S
SpellObjectEnthusiast
reacted to
GrimCo's post
in the thread
Why I Hate Skills
with
Like
.
@Bill Zebub Don't take this the wrong way, it's not attack or anything like that. But from this, and posts on other topics, i get the...
Monday at 1:00 PM
S
SpellObjectEnthusiast
reacted to
GMMichael's post
in the thread
Shadowdark
Unless I am wrong
with
Like
.
3 INT would be a compliment for my chi! Rolling a 3 or 4 isn't - statistically - a big problem. But hey, you could roll one. Just...
Mar 13, 2026
S
SpellObjectEnthusiast
reacted to
Jaiken's post
in the thread
D&D 5E (2014)
Best way to balance an encounter against a level 10 5 player party?
with
Like
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The terrain ideas and what everyone has said really helps. Thank you all.
Mar 12, 2026
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