For 1st printing runs of a large RPG, the amount in here is honestly less than expected. 2014 D&D, pathfinder 2e, call of cthulhu, Edge of the Empire, Runequest - all of these have a similar or greater amount of errata items picked up after first printing.
I don't doubt this isn't an insignificant inventment of time/resources to do.
That doesn't change that the longer WotC dawdles on completing it, the more they burn away any of the community goodwill the promises created in the first place.
Book of Many Things would be a much more frequently recommended product if you didn't also need to buy a $50 deck of cards you'll never use in order to get it
Exactly. I am assuming a malicious intent because they have consistently demonstrated malicious intent until community outrage and financial threats (dndbeyond cancellations) forced them to backtrack.
I imagine the point is the make it as painful as possible to continue with 2014 in order to push people into using 2024 without the bad press they'd get from completely removing it.
My point is emphasizing that Shadowdark does not have an Open License, and that it is far more restrictive than many other games in the same space, to clarify a post which indicated that the base game was.
....Which is something that doesn't require a license to do. Thats a supplement, not a derivative game. Open Game Licenses allow you to make derivative games.
You don't need a license to claim compatibility with a game system.
You only need it if you want to use the specific logos that Kelsey created and provides in her creator kit.
This isn't granting anything you couldn't just do already. You don't need a license to use game mechanics that you've rewritten with your own words.
The main thing the shadowdark license offers that you cannot simply do license-less is to specifically replicate Monsters, Spells, and Magic...
The main system is also proprietary, largely. The Shadowdark license is pretty restrictive when it comes to what you're allowed to reproduce from the original source - only Monsters, Spells, and Magic items. No other game text is open content for 3pp licensed products. You cannot reproduce...
I don't think its possible to have a perfectly neutral game session in which a player never takes an action or asks a question which requires their referee to make a judgement call according to their own biases.
You can mitigate it with rules heavy systems or extremely detailed modules. But...