NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.
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Spellsprite
Have played D&D for almost 20 years in various forms. Usually just a player but recently have stepped into DMing.
Thank you all for your input! I had time today that was unexpectedly freed and used it to review spells. I already knew that it would take a Remove Curse and/or a Greater Restoration. What I was tripping over were things that the shopkeepers could DO to the character for a type of diagnostic process.
Common... nobody came up with a "Silvered Anal Prob of Identify" *tisk tisk* Folks where is your sense of evil DM humor?
So I'm thinking of things like:
Hold Person - after all they don't know how the character will react to being magically looked over
Hypnotic Pattern - have her go back into her memory to find out what she did
Identify - tells exactly what the problem is and what it needs to be fixed
Legend Lore - After Identify look into the specific item and see how long it's been a problem
Magic Circle - a "meh" idea that after being held, maybe cast this to keep any other influences out of the diagnostic process
Minor Illusion - Would work with the Hypnotic Pattern to visually show everyone what happened
Modify Memory - If Hypnotic Pattern isn't exactly what I'm after then perhaps this will be.
And after some thought I'm considering putting some of the diagnostic spells into a pair of glasses to keep it short and simple for the shopkeeper that does the work (totally thinking of the Benjamin Franklin glasses from National Treasure 2).
Please don't rule lawyer me with "That's not how that works". If my players come up with a creative way to use a spell and I think the outcome to it will be fun... well guess what we're going with it! Roll those dice baby! How else do you kill a dragon with a bee sting!! LOLOL