Recent content by Staffan

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    Which RPG has the best combat rules for flying vehicles?

    The two possible solutions I see are: Explicitly make vehicle combat a central part of the game. Basically, don't make "Star Wars", make "Rogue Squadron". You might even want to give PCs separate character generation resources for the vehicle combat part. Make vehicle combat use mostly the same...
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    Which RPG has the best combat rules for flying vehicles?

    D6 Star Wars 1e. But it's very focused on 1v1 or 1vMany, with the PCs having the one ship and any other ships in the fight being defined by their relation to that ship. So for example, if the PCs are in a YT-1300 light freighter with some mods, as they often are, and they're at a Short distance...
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    Do you remember your first RPG purchase?

    It depends on what you count. The first RPG-related things I bought were either The Kingdoms of Terror (Lone Wolf gamebook 6, but it was the first one in the Magna-Kai series!) or Sinkadus (house magazine of the biggest Swedish RPG company) issue 5. The first RPG books I owned were Drakar och...
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    What Do You Call This Popular Beverage?

    I can understand using "coke" as a synonym for "cola" – including Pepsi, RC Cola, Jolt, or whatever. I mean, it's not right, but whatever. But I can't deal with how some locations use it as a synonym for soft/fizzy drinks of whatever kind, as in considering a Sprite a "coke". Though my...
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    D&D General Not the Wicked Witch: Revisiting the Legacy of Lorraine Williams

    Huh. I was under the impression that there was a previous "death spiral" of sorts with returned fiction. The way I understood it was that Random House started returning books, and were originally repaid with "store credit" (return a thousand books, get a thousand other books). And eventually...
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    D&D General Not the Wicked Witch: Revisiting the Legacy of Lorraine Williams

    As someone who has been following discussions on the topic for near 30 years now, but doesn't have any first-hand insight, I often see people say "TSR went under because of X." There's the book returns thing, which as far as I can tell was the actual killing blow. There's the stuff you write...
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    Should PCs Be Exceptional?

    This I would tend to agree with, albeit it varies a bit depending on the campaign/game. But I generally want highly competent "mundanes", not super-beings. This site's has a pretty strong D&D bias, and D&D turns people superhuman at high levels. A high-level D&D character can kill a dragon with...
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    Should PCs Be Exceptional?

    I mean, I generally prefer my PCs to be experienced people at the start of a campaign, though usually thrust into a new situation. Think Leverage, Star Trek (at least TOS, TNG, DS9, VOY, ENT, Discovery), Babylon 5, Dark Matter, Farscape, the Expanse, the non-hobbit half of the Fellowship in Lord...
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    What Do You Call This Popular Beverage?

    In increasing order of specificity: "läsk" for any type of sweetened carbonated beverage, "cola" for the specific citrus/vanilla/cinnamon taste, and "Coke" or "Coca Cola" for that specific brand.
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    Should PCs Be Exceptional?

    It depends on the individual campaign, but I like PCs to be exceptional – not necessarily The Chosen Ones, but highly competent people. Look at the core crew on the Expanse, for example – they have both a science genius, one of the most lethal combatants in the world, and an extremely persuasive...
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    RPG Evolution: Craft Everything

    The issue with crafting in TTRPGs as opposed to CRPGs is that in a CRPG, crafting can often be a satisfying side gig to the actual adventuring and with ingredients gained as a side effect from said adventuring. For example, if you're a herbalist in World of Warcraft (which is where I have the...
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    Are Game Lines Smaller Today?

    See, that's precisely the issue. I don't think the OP is complaining about the lack of books overall, but rather about the support for any given line. Now, some of these games have a fair amount of support, but others don't. Forbidden Lands was published in 2018, and has had six subsequent...
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    Are Game Lines Smaller Today?

    Um, ACKSHUALLY I think those are "sourcebooks". "Splatbooks" generally refer to books focusing on material for a particular kind of character, e.g. Clan book, Tribe book, Class book, etc. Since the asterisk sign is usually used as a wildcard, they were often referred to as *books, which then...
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    Are Game Lines Smaller Today?

    That's a good point, but I see two problems with this mentality: 1. Different customers want different things. Just to take a random example, someone might be interested in a Baldur's Gate sourcebook, someone else might want an adventure, a third person would like more magic rules, and a fourth...
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    Are Game Lines Smaller Today?

    I think at least part of it is the dependence on Kickstarter (and other crowdfunders), which makes it relatively easy to find support for a set of cool-seeming core rules, but much harder to fund continuing support.
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