I'd call the dragonmarked houses megacorp-adjacent, but not fully megacorpy. They lack quite a few things needed to wield megacorp-level power:
Can't own land. Their enclaves are rented.
Other than Deneith, can't field military forces.
Sticks to their lane. You want to buy manufactured goods...
The one actual lawyer I recall weighing in, Devin "Legal Eagle" Stone, said he believed Wizards likely had the right to pull the OGL. The main reason was that it used the word "perpetual" rather than "irrevocable", and "perpetual" generally means "until further notice" rather than "forever" in...
I believe the Tyr Arena can fit the city's entire population because the whole point of building it was to drain the city's population of its life energy in order to fuel Kalak's transformation into a full-strength dragon.
I'm not sure 5e has the mechanical depth to support focused books like this over more general Xanathar's-style books that have a bit of this and a bit of that. But ignoring that and assuming this is a thing you want to do in general, I would recommend not starting with the fighter.
I'm fairly...
The customer side of this is that the whole point of an FLGS is that I can walk in and buy something off the shelf, and then go home and read/play it. That's something I, at least, am willing to pay for. But if the FLGS doesn't have the thing I'm looking for on the shelf and have to special...
With any game I'm interested in playing, I have enough on my mind (both mechanics- and roleplay-wise) running one character to be interested in running two or more.
The problem with that is getting a group of more than five players (including the GM) together to play on the regular. Five is hard enough. Six or seven is mythical.
I'm OK with the fighter being a defender, but in the best of worlds there should be another class that looks like a fighter but...
The problem with niche protection is that it enforces fairly rigid party structures. You gotta have a fighter, a cleric, a wizard, and a thiefrogue because that's how you cover all the niches. The ranger need not apply unless all the niches are covered because they can't fight as good as a...
I think DCs should correspond to actual difficulties, but the game should also have guidelines about what sort of DCs correspond to desired challenges at various levels. So part of the game should say "a moderate challenge at level 10 should have DC 25", and another part of the game says "The DC...
I, for one, am glad this fell through. Having hints scattered throughout half a dozen (or however many) campaign adventures for something big coming down the line is antithetical to how RPGs are supposed to work. That's the kind of stuff you do if you're writing novels, or a comic book, or...
I don't think gaming-based novels is inherently a bad idea. They can often provide a lot more flavor for a setting and an insight into how things work in practice in a way that's hard to do in a facts-based sourcebook.
The issue is using novels to drive setting metaplot. But the problem there...
Interesting. This reminds me of Descent and Imperial Assault, where characters' attacks are determined by their gear and where different classes or characters have abilities that synergize with these to a greater or lesser degree. For example, the Runemaster class has abilities that enhance...