I kind of disagree about official modules/campaigns not being rules (b/c they are created by official developers which translates to Intention of rules in DMG PHB XTGE etc) but the beauty of the game is it prob does not matter b/c its all DM discretion anyway so both our opinions are valid in...
I am aware of the rule from the DMG, but rules in D&D are only rules until they are not rules.
Dragon heist and Tomb of anhilation came out after the DMG so they superseade the DMG or at least suppliment it expanding on previous rules.
We see this with a host of rules that are expanded or even...
Its not clear from the first post as the heading is "no magic shops" but I agree it looks like the discussion has gone in that direction judging from replys of most ppl sighting previous editions and how they dealt with magic items.
So yea its a bit of both you are right.
Of course they are magic shops.
they are official source materia in 2 official 5e campaign/modules.
They are shops that stock exclusivley (3 of the stores) a limited set of magic items. That is the very definition of magic shop.
"You can't go into them and buy any magic item you want."
Yes...
Of course they are magic shops.
they are official source materia in 2 official 5e campaign/modules.
They are shops that stock exclusivley (3 of the stores) a limited set of magic items. That is the very definition of magic shop.
"You can't go into them and buy any magic item you want."
Yes...
Port Nyanzaru already has 2 magic shops as described in Tomb Of Anhilation. You don't need to create them only edit them at DM discretion for extra items stocked.
This whole thread should have been over on the first page.
There are 4 Official Magic item stores in 5E.
2 in Waterdeep (Dragon...
Except there are Magic shops in 5E.
TOMB OF ANNIHILATION in Port Nyanzaru there are not one but TWO magic stores.
Wakanga 'Otamu's store sells Common and uncommon Potions as well as spell scrolls of 1st and 2nd Level.
and
Ekene-Afa sells Magic weapons, amunition and Shields
She has Magic...