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Steampunkette's latest activity
Steampunkette
replied to the thread
D&D General
How do you do smart chaotic evil?
.
Imagine a Revolutionary. They have a specific goal: Overthrowing an Oppressive Regime. They are willing to do WHATEVER IT TAKES to...
Mar 27, 2026
Steampunkette
replied to the thread
WotC
Why WotC SHOULD Make A New Setting
.
YES Good conducive talk, there! More seriously: Anything they could put into a Steampunk Setting they can just put into Eberron with...
Mar 25, 2026
Steampunkette
replied to the thread
WotC
Why WotC SHOULD Make A New Setting
.
WotC should absolutely release a new setting. No, working with Disney isn't an option since Disney's licensing would wipe out most of...
Mar 24, 2026
Steampunkette
replied to the thread
Wes Schneider is the product lead for Ravenloft: The Horrors Within
.
I love Van Richten's Guide. I think the Nightmare Logic nods are a great way to ensure the Domains of Dread remain Dreadful even when...
Mar 24, 2026
Steampunkette
replied to the thread
WotC
WotC Winter 2026 D&D Community Survey
.
... anyone thinking they'll probably put the surveys into ChatGPT or something and ask for a quick summary of highlights?
Mar 20, 2026
Steampunkette
replied to the thread
D&D General
Unique Class Mechanics you would love to see in a D&D "goes wild" Edition [+]
.
"Cool unique class mechanics" Described 3e and Pathfinder mechanics and stuff people have been doing for years. 'Kay. You want new? My...
Mar 19, 2026
Steampunkette
replied to the thread
D&D General
Unique Class Mechanics you would love to see in a D&D "goes wild" Edition [+]
.
YMMV, of course, but it'd have to depend on the fullness of the rest of the bonus action economy and also the structure of the core...
Mar 19, 2026
Steampunkette
replied to the thread
D&D General
Steampunkette's Bard Redesign
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Bonus Action Vicious Mockery makes for good Flyting. Can turn the bardsongs into insult-chains and battlecries as well, with flourishes...
Mar 18, 2026
Steampunkette
replied to the thread
D&D General
Unique Class Mechanics you would love to see in a D&D "goes wild" Edition [+]
.
You misunderstand: Give them a bonus action attack independent of weapon type. Archer? Bonus action longbow shot. Pikeman? Use that...
Mar 18, 2026
Steampunkette
replied to the thread
D&D General
Unique Class Mechanics you would love to see in a D&D "goes wild" Edition [+]
.
Ranger gets a Bonus Action economy. Movement and defensive options. Plus a single weapon attack as an option. Want it to be less...
Mar 18, 2026
Steampunkette
replied to the thread
D&D 5E (2024)
How I would do 6E.
.
1) Universal Archetype Levels. Not "Everyone uses the same archetypes" but everyone gets a ribbon feature at 1, core feature at 3...
Mar 14, 2026
Steampunkette
replied to the thread
D&D General
The 5e Ninja, would it be a class or a subclass?
.
https://darksun.fandom.com/wiki/Bard 2e Dark Sun Bard class.
Mar 14, 2026
Steampunkette
replied to the thread
D&D General
The 5e Ninja, would it be a class or a subclass?
.
Ever seen the Athasian Bard class? It's an assassin for reasons!
Mar 14, 2026
Steampunkette
replied to the thread
D&D 5E (2024)
Indirectly Buffing Rogues, Rangers, Monks Via Magic Items?
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Monks are weak because most of the power-scaling post level 7 is built around magic item use and those magic items make it harder for...
Mar 13, 2026
Steampunkette
replied to the thread
D&D General
Design issues with 5e
.
I feel like I could make a whole thread of design issues with 5e/5.5e/Offshoots, and then write a whole book about how to fix them.
Mar 13, 2026
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