I screwed around and started really building the Inquisitor this morning at around 10am.
It's 5pm and I'm almost ready to move on to Knacks and Archetypes.
So... my run down of the group from the cover art with no further knowledge beyond what's been said in this thread starting from the back and moving forward:
Very cool wizard. I like the staff and the robe-closure. I -HATE- that the right arm is a 3/4 sleeve and the left arm is a full sleeve...
Basically a quartet of classes designed for Halloween One-Shots and Horror Campaigns.
To be clear: The Keeper is mostly done for straight class abilities but needs Knacks, Archetypes, and Trinkets (the last of which is gonna be a big list). And the Slayer's core class is finished though I'm...
Inquisitor: There are always dangers in the darkness. And it is the inquisitor's duty to end those dangers before the dawn. Typically with overwhelming violence and blessed weaponry, but often as not through magical spells and power from on high. The more zealous inquisitors question the loyalty...
Still just a -little- ways off!
Though if anyone wants their character added to the book and custom art done by Vin Werneck, there's still 3 slots available for the permanent addition option!
Talk about bragging rights...
So hey... if I were to release four classes that were broadly themed for a horror game alongside a small one-shot adventure murder mystery, and get it all out before Halloween...
Would anyone be interested?