Recent content by Steve Gorak

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    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Team Lake - Aywin Responding to the usurper's question, Aywind says gently yet firmly: "That is a fair question friend. We were sent to these caves to fight the cultists. My understanding is that they put you in power, displacing our friend Guldred here. I therefore ask you to leave." Aywin...
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    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Yeah, thanks for this. I lost track that the usurper was put in place by the cultists. That's my bad. I'll have Aywin offer the usurper to just leave (seems like something a paladin would do, and if he refuses, well, murder it is!). Do the other team lake members agree? Cheers, SG
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    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Team Lake - Aywin With his palms open facing the lizardfolk chieftain, Aywin approaches and stops 10 ft away from him. His weapons are strapped to his back, and his demeanor. He says in a sincere tone "We apologize for the intrusion. We wish to fight the evil in these mountains, and wish you...
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    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Team Lake - Aywin Aywin whispers to Shade-9 "Thanks for freeying the kayak, I'll need you to continue fir a bit" He then puts his paddle next to him and extends his hands to show he is not holding weapons. "We wish you no harm" He says, addressing the big lizard folk seemingly in charge...
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    (OOC) The Dog Days of Doom

    Hey guys, So I'm being a (proud) nerd a: the idea of giving Benny inspiring leader is making me laugh. Not sure which performance would do it: dance, song, or a speech? ;-) Cheers, SG
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    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Team Caves - Aywin Not sure what type of DC check that is necessary. I rolled a d20 and got 7. So if it's like before and an attack role, then we're good (true strike, +5 modifier). As Aywin struggled to get the kayak moving, he was hoping to have a civil conversation with the lizardfolk...
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    (OOC) The Dog Days of Doom

    I strongly second this! Cheers, Sg
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    (OOC) The Dog Days of Doom

    Hey @TaranTheWanderer! Have a safe trip! I loved the game. I wanted to try something new and played a kid, and I enjoyed every bit of the favor you built around it (Benny as the sacrificial ritual victim was absolute gold!). Not that it matters, but weren't we level 3, so we're leveling to 5...
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    (IC) Dog Days of Doom!

    Once she disapears, Benny tells his companions about Nerull and the Horned Society and the glyphs around the sarcophagus. "Max knows way more, but maybe the priest of Pelor knows something about this." Sorry, couldn't post earlier.
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    (IC) Dog Days of Doom!

    Max arcana roll: nat 20 with guidance :26 without guidance 24 (whoot whoot)! I assumed that since we’re out of combat he had time to cast guidance, but the bat 20 makes this a moot issue
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    (OOC) The Dog Days of Doom

    Anybody? Even the 10 year old ;-)
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    (IC) Dog Days of Doom!

    Benny and Max approach. Benny was glad the skull was defeat and was hoping that they wouldn't have to fight the grave robbers. If there wasn't an undead apocalypse, Benny could have considered going into a crypt to find riches, so he didn't judge them. With his childish voice, but with wisdom...
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    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Team lake - Aywin Aywin struggles a bit with the kayak after being on land. He thought he had the hand of it, but it seems he’ll need to be more attentive. He signals the others about Svetlana’s find. “We should investigate, it could be important” he says as he paddles towards the landing...
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    (IC) Dog Days of Doom!

    Benny decides to join the others. He dismisses his spell, and with the agility of someone used to move around obstacles and climb on ledges, he easily clears the pit and joins the others, making sure many are in front of the dwarf. He doesn't trust the warrior. Once closer, he inspects his...
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    (IC) Dog Days of Doom!

    Seeing that the dwarf keeps going, Benny strikes at the warrior's mind. Benny Move none Action: cast mind sliver. Int save dc 13 or 1 psychic damage and target gets -2 to next save before the end of Benny's next turn Max: stays put, should be at edge of cloud hovering action: dodge
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