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SteveC's latest activity
SteveC
reacted to
Scurvy_Platypus's post
in the thread
D&D General
Besides Nimble, are there other stripped down versions of 5e...
with
Like
.
I personally like "zones" as a way to abstract out the encounter area. I tend to do Theatre of the Mind when I run combats, regardless...
Today at 3:45 AM
SteveC
reacted to
timbannock's post
in the thread
Nimble expansion
with
Like
.
I'm exactly that audience. I use SD as my "core" game, but when my players say "we want to play D&D 5E" or really anything with...
Yesterday at 11:59 PM
SteveC
reacted to
CubicsRube's post
in the thread
What I Like About Nimble 2e (So Far) — A Partial Review
with
Like
.
One other thing I really like about the system that I don't think has been mentioned yet is the monster group abilities. I ran the...
Sunday at 10:05 PM
SteveC
reacted to
CubicsRube's post
in the thread
What I Like About Nimble 2e (So Far) — A Partial Review
with
Like
.
Yep. It's unapologetically NOT a simulationist game. The designer has many videos on their playtesting process, which involved a lot of...
Sunday at 9:10 PM
SteveC
replied to the thread
Nimble expansion
.
I think he was very grateful on the recent Knights of Last Call video. In my opinion, this shows that there is a market for a...
Sunday at 8:39 PM
SteveC
reacted to
Zaukrie's post
in the thread
Nimble expansion
with
Like
.
Five thousand from half a million. I can't believe he thought it would do this.
Sunday at 8:37 PM
SteveC
reacted to
PoketheBear's post
in the thread
What I Like About Nimble 2e (So Far) — A Partial Review
with
Like
.
'Meet for the Crab King' is available on the Nimble Website. It comes in the boxed set.
Sunday at 7:06 PM
SteveC
reacted to
zakael19's post
in the thread
What I Like About Nimble 2e (So Far) — A Partial Review
with
Like
.
The GMs book itself has a set of chained adventures in it that are aimed at getting a table from 1-3; and another set of short quests...
Sunday at 7:06 PM
SteveC
replied to the thread
What I Like About Nimble 2e (So Far) — A Partial Review
.
From reading the PDF, I think Nimble is really not a simulationist game. The armor rules are an example of where they work as a game...
Saturday at 11:20 PM
SteveC
reacted to
zakael19's post
in the thread
Nimble expansion
with
Like
.
Your contention was "its an immense shafting of martials" and I provided a whole list of ways in which instead of that, the "Defense as...
Saturday at 10:41 PM
SteveC
reacted to
Bill Zebub's post
in the thread
Ryan Dancey & AEG Part Ways Following AI Comments
with
Haha
.
Wait, before AI you were trusting stuff that comes across your social media feed? Seriously?
Friday at 1:55 AM
SteveC
reacted to
Whizbang Dustyboots's post
in the thread
Ryan Dancey & AEG Part Ways Following AI Comments
with
Like
.
Friday at 12:50 AM
SteveC
reacted to
Umbran's post
in the thread
Ryan Dancey & AEG Part Ways Following AI Comments
with
Like
.
It is, however, no better at determining the truth value of statements it presents, because it doesn't actually test for "truth". It...
Friday at 12:44 AM
SteveC
reacted to
Micah Sweet's post
in the thread
Ryan Dancey & AEG Part Ways Following AI Comments
with
Like
.
All he had to do to make a positive mark on the industry was champion the OGL.
Friday at 12:36 AM
SteveC
reacted to
Micah Sweet's post
in the thread
Ryan Dancey & AEG Part Ways Following AI Comments
with
Like
.
Nothing about his recent comments takes away from his championing of the OGL, IMO the best thing that ever happened to the RPG community...
Friday at 12:32 AM
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