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SteveC's latest activity
SteveC
reacted to
TheSword's post
in the thread
D&D General
Weapon Mastery - Yea or Nay?
with
Like
.
They obviously don’t want to play a monk then.
Jul 16, 2025
SteveC
replied to the thread
D&D General
Weapon Mastery - Yea or Nay?
.
I don't know, maybe they like pain? But you make a good point: I've played with a lot of characters in our campaigns (one of the players...
Jul 16, 2025
SteveC
replied to the thread
Draw Steel: Fake variety helps no one
.
Back in the early days on the campaign, they talked about this. Different classes had differently named resources that they acquired at...
Jul 16, 2025
SteveC
replied to the thread
D&D General
Weapon Mastery - Yea or Nay?
.
My question is: why would you want to play 5.5E and not use them? To me, they are the major new system that's revised, so I'm not sure...
Jul 15, 2025
SteveC
reacted to
jmartkdr2's post
in the thread
Daggerheart General Thread [+]
with
Like
.
It seems like learning to use Fear in a fun way is going to be the main skill for gming Daggerheart well. Yeah this is the main issue...
Jul 15, 2025
SteveC
reacted to
zakael19's post
in the thread
Daggerheart General Thread [+]
with
Like
.
On average the GM is expected to spend 4 fear or less in most scenes, ramping up to more for large battles or character defining scenes...
Jul 15, 2025
SteveC
replied to the thread
Other D&D Variant
What's going on with the DC20 RPG?
.
I'm interested in this as well. When this was announced, I didn't back it, but had the expectation that I'd be picking up the PDFs if...
Jul 15, 2025
SteveC
replied to the thread
Daggerheart General Thread [+]
.
The issue about failure and Fear is something we saw in our test game. I generated a lot of Fear for the GM myself! To me, what we're...
Jul 15, 2025
SteveC
reacted to
Whizbang Dustyboots's post
in the thread
RPG Buzzwords that have effectively lost their meaning due to poor over-use
with
Like
.
Pretty sure that was EGG's goal. ;)
Jul 15, 2025
SteveC
reacted to
Micah Sweet's post
in the thread
New Edition of Mutants & Masterminds Coming Soon, Playtest Launches at End of Month
with
Like
.
I would need to see what sort of changes they're making. I don't want another 7th Sea second edition situation.
Jul 15, 2025
SteveC
reacted to
darjr's post
in the thread
Incredible Creatures: Adversaries for Daggerheart on Kickstarter
with
Like
.
I just backed Incredible Creatures: Adversaries for Daggerheart. Art inspired creatures custom made for Daggerheart. As well as new...
Jul 15, 2025
SteveC
reacted to
James Gasik's post
in the thread
RPG Buzzwords that have effectively lost their meaning due to poor over-use
with
Like
.
Or people who have to be "right" or "wrong" concerning how they use words.
Jul 15, 2025
SteveC
replied to the thread
RPG Buzzwords that have effectively lost their meaning due to poor over-use
.
I'd say that anytime the jargon gets in the way of the important things you're talking about, it becomes a problem. And I'd say that the...
Jul 14, 2025
SteveC
reacted to
BookTenTiger's post
in the thread
RPG Buzzwords that have effectively lost their meaning due to poor over-use
with
Haha
.
I really wish people would stop using the following terms when discussing roleplaying games: Barconian - not every system is truly...
Jul 14, 2025
SteveC
reacted to
BenjaminPey's post
in the thread
What do YOU plan on doing with Daggerheart?
with
Like
.
You're kinda describing the Mist engine in Son of Oak's game, City of Mist, Otherscape and Legend in the Mist. The last one in...
Jul 14, 2025
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