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SteveC's latest activity
SteveC
reacted to
Imaro's post
in the thread
Daggerheart General Thread [+]
with
Like
.
Not @RenleyRenfield but the game does bias towards successful actions since crits don't have a comparable failure/fumble state. Not sure...
Jul 16, 2025
SteveC
reacted to
Imaro's post
in the thread
Daggerheart General Thread [+]
with
Like
.
So I've been avoiding talking about the two sessions I've run so far because of... 1. The general reaction some fans of daggerheart/CR...
Jul 16, 2025
SteveC
reacted to
TheSword's post
in the thread
D&D General
Weapon Mastery - Yea or Nay?
with
Like
.
I’ve never understood the problem with martial’s causing saves through their actions or inflicting disadvantage, movement penalties etc...
Jul 16, 2025
SteveC
reacted to
sevenbastard's post
in the thread
Wizards of the Coast Reveals Revised Eberron Species Details
with
Like
.
But it is still recomend to reboot them once a week to make sure updates are installed.
Jul 16, 2025
SteveC
reacted to
Tonguez's post
in the thread
Draw Steel: Fake variety helps no one
with
Like
.
Yeah designers like Mr Colville do seem to over design, especially when they latch on to a 'cool' idea like 'every class uses a...
Jul 16, 2025
SteveC
replied to the thread
Draw Steel: Fake variety helps no one
.
I remember the same comments. I sometimes give suggestions to game designers (small, very indie), and one of my favorites is "kill your...
Jul 16, 2025
SteveC
reacted to
JonDeNor's post
in the thread
Draw Steel: Fake variety helps no one
with
Like
.
The generic name is Heroic Resource. Not very inventive, but it's descriptive. Each class has their own name for flavor. Colville are...
Jul 16, 2025
SteveC
reacted to
TheSword's post
in the thread
D&D General
Weapon Mastery - Yea or Nay?
with
Like
.
They obviously don’t want to play a monk then.
Jul 16, 2025
SteveC
replied to the thread
D&D General
Weapon Mastery - Yea or Nay?
.
I don't know, maybe they like pain? But you make a good point: I've played with a lot of characters in our campaigns (one of the players...
Jul 16, 2025
SteveC
replied to the thread
Draw Steel: Fake variety helps no one
.
Back in the early days on the campaign, they talked about this. Different classes had differently named resources that they acquired at...
Jul 16, 2025
SteveC
replied to the thread
D&D General
Weapon Mastery - Yea or Nay?
.
My question is: why would you want to play 5.5E and not use them? To me, they are the major new system that's revised, so I'm not sure...
Jul 15, 2025
SteveC
reacted to
jmartkdr2's post
in the thread
Daggerheart General Thread [+]
with
Like
.
It seems like learning to use Fear in a fun way is going to be the main skill for gming Daggerheart well. Yeah this is the main issue...
Jul 15, 2025
SteveC
reacted to
zakael19's post
in the thread
Daggerheart General Thread [+]
with
Like
.
On average the GM is expected to spend 4 fear or less in most scenes, ramping up to more for large battles or character defining scenes...
Jul 15, 2025
SteveC
replied to the thread
Other D&D Variant
What's going on with the DC20 RPG?
.
I'm interested in this as well. When this was announced, I didn't back it, but had the expectation that I'd be picking up the PDFs if...
Jul 15, 2025
SteveC
replied to the thread
Daggerheart General Thread [+]
.
The issue about failure and Fear is something we saw in our test game. I generated a lot of Fear for the GM myself! To me, what we're...
Jul 15, 2025
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