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SteveC's latest activity
SteveC
reacted to
mearls's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
.
What I find interesting about breaking games up into -isms or factions is that his break down of narrativism points to a lot of good...
Jan 16, 2026
SteveC
reacted to
pemerton's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
.
Here is something Vincent Baker wrote a bit more than twenty years ago <lumpley games: Roleplaying Theory, Hardcore>: After setup, what...
Jan 16, 2026
SteveC
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
I have really liked the design work Mike has done in the past. I am looking at my copy of Iron Heroes at the moment. But I think you're...
Jan 16, 2026
SteveC
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Well that's totally your right, and for the record my comment was pretty much a joke because I know people's opinion on it. It would...
Jan 16, 2026
SteveC
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
As a fan of 4E, I welcome this return of At-Wills, Encounter and Daily Powers, not to mention powers that replace lower level ones with...
Jan 16, 2026
SteveC
reacted to
zakael19's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Like
.
Mike has been saying all around the internet and in threads here recently that their heuristic in designing and evaluating the survey...
Jan 16, 2026
SteveC
reacted to
Deekin's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Like
.
In the end, all problems are solved by reinventing 4e
Jan 16, 2026
SteveC
reacted to
Tigris's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Like
.
Funny, the person who reintroduced the high level wizard problem tries to solve it. 1 minute recharge, so just encounter powers from...
Jan 16, 2026
SteveC
reacted to
zakael19's post
in the thread
Mythic Bastionland - initial impressions, and making a Realm
with
Like
.
Elden Ring is an explicit influence, along the recent(ish) The Green Knight movie!
Jan 16, 2026
SteveC
reacted to
zakael19's post
in the thread
Mythic Bastionland - initial impressions, and making a Realm
with
Like
.
well this thread spurred me into grabbing the full copy of the game and proposing it to the group of folks I do a lot of short trials of...
Jan 16, 2026
SteveC
reacted to
Neonchameleon's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
Yes - but this is because I find 5e so awful at tactical combat that it doesn't so much scratch my tactical combat itch but inflames it...
Jan 7, 2026
SteveC
reacted to
Reynard's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
I personally don't think 5E is a particularly good tactical game. it lacks a lot of reasons to reposition, and if position doesn't...
Jan 7, 2026
SteveC
reacted to
Reynard's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
My oversimplified assessment is: I can't think of anything I can do as GM with 5E that I can't do as well or better in DH. That doesn't...
Jan 6, 2026
SteveC
replied to the thread
Do you game with other ENWorlders?
.
I know a bunch of you live in my area, and I always mean to do a meet up at Gamehole Con. This year is the year!
Jan 5, 2026
SteveC
reacted to
Incenjucar's post
in the thread
How Does AI Affect Your Online Shopping?
with
Like
.
The trickiest part will be the art, as even high-quality skilled human art produced in great volumes at great speeds can be riddled with...
Jan 4, 2026
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