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stonehead's latest activity
stonehead
reacted to
TheSword's post
in the thread
Do you "roleplay" in non-TTRPG Games?
with
Like
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It depends by your definition of Roleplay… If it’s a broad definition ‘take control of and make choices as it you were a different...
Oct 27, 2025
stonehead
reacted to
Reynard's post
in the thread
Do you "roleplay" in non-TTRPG Games?
with
Like
.
A recent article on Polygon was singing the praises of a digital boardgame, suggesting it gave a truer "D&D experience" than VTTs. I...
Oct 27, 2025
stonehead
replied to the thread
GURPS 4th Edition Revised Announced
.
To get the tapping thing, just take Cannot Speak (Mute) and full proficiency in a tapping language like morse code. If it's a...
Oct 26, 2025
stonehead
reacted to
Senior_WotC_Janitor's post
in the thread
GURPS 4th Edition Revised Announced
with
Like
.
No. That is not correct.
Oct 26, 2025
stonehead
replied to the thread
GURPS 4th Edition Revised Announced
.
IMO, the big advantage of point-buy systems is the greater level of flexibility you get. Not just because you don't have to adhere to...
Oct 24, 2025
stonehead
reacted to
Staffan's post
in the thread
GURPS 4th Edition Revised Announced
with
Like
.
I've mentioned this in other threads about GURPS, but as I recall GURPS 2e and original 3e had fairly reasonable lists of skills and...
Oct 24, 2025
stonehead
reacted to
Ron's post
in the thread
GURPS 4th Edition Revised Announced
with
Like
.
I played a ton of 3rd edition back in the day. Honestly, I always felt it was way more complicated than it needed to be. But instead of...
Oct 24, 2025
stonehead
reacted to
Panzeh's post
in the thread
GURPS 4th Edition Revised Announced
with
Like
.
Yeah, the templates are helpful if the sole barrier to entry is making decisions in a big picture, but i don't think they fix a lot of...
Oct 24, 2025
stonehead
reacted to
MGibster's post
in the thread
GURPS 4th Edition Revised Announced
with
Like
.
Generally speaking, GURPS puts a positive value on traits that expands your characters ability to affect the world while giving a...
Oct 24, 2025
stonehead
reacted to
Staffan's post
in the thread
GURPS 4th Edition Revised Announced
with
Like
.
If I were to remake GURPS while still keeping it somewhat GURPS-y, I'd start by paring down the skill list to like somewhere between 10...
Oct 24, 2025
stonehead
reacted to
dbm's post
in the thread
GURPS 4th Edition Revised Announced
with
Like
.
This is one of my personal ’proud nails’ with GURPS, too. It tends to use a mix of factors to determine a point cost. ‘Real world’...
Oct 24, 2025
stonehead
reacted to
MGibster's post
in the thread
GURPS 4th Edition Revised Announced
with
Like
.
This is pretty much how I feel about GURPS. I have a lot of great memories of it, I still have the warm fuzzies for Steve Jackson...
Oct 23, 2025
stonehead
replied to the thread
GURPS 4th Edition Revised Announced
.
Man, I know it has its flaws, but I love GURPS. What's so great about it is that you can make the game as deep and complex as you want...
Oct 23, 2025
stonehead
reacted to
Christian Hoffer's post
in the thread
GURPS 4th Edition Revised Announced
with
Wow
.
GURPS is getting a revised 4th edition. Steve Jackson Games has quietly announced a revised version of GURPS current edition, with a...
Oct 23, 2025
stonehead
reacted to
Staffan's post
in the thread
Fabula Ultima general thread [+]
with
Like
.
I think this part requires some nuance. This all sounds like the default mode of FU is some sort of sandbox/hexcrawl kind of thing...
Oct 22, 2025
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