E-Commerce sites will most likely charge you local taxes and then submit the taxes to the appropriate tax authority based on your shipping address.
Having purchased from the US prior to the current situation, I can confirm that the extra $30 you were charged was a brokerage fee to get the...
3rd Edition this time. The son of one of the players has joined us as a teenager to learn the game. He's playing a thief. Finds a secret niche in the wall with a lever in it. Reaches in to pull the lever and just manages to pull his hand back from the trap. (The lever was the trap - it caused a...
1st Edition days. Party is in a dungeon crawl. Battle erupts in a 30 x 30 foot room. Mage decides to cast Fireball.
Players all shout "No!" I confirm with the mage's player that that is what they want to do. Their response? "Sure I do! We're all high enough level to survive!"
Except the mage...
I used them very successfully in 2nd ED and 3rd ED adventures. They are long, and considered Large, but their tunnels are not overtly large - about 5 foot in diameter. One or two would strike a low level party during a rest, and usually manage to drag at least one character back into a tunnel...
From what little I can see in the video, it isn't a full map. Seems to be missing Halruaa, Dambrath and pretty much everything east of the Sea of Stars. It is a nice map, but not complete.
And $130 USD for the entire product just isn't value enough for me. It looks nice, but I really don't...
I so want a Roll20 conversion of this module. Sadly, from what I can gather, it doesn't look there ever will be one. Which means I need to figure out how to build maps in Roll20
If it gets released for Roll20, I will snap it up in heartbeat. We just completed BG:DiA last year, and the players had a lot of fun with that adventure. Being able to continue their characters beyond 11th level would be tremendous.