I love D&D ofc but Forgotten Realms is garbaggio and the fact that it became the de facto D&D setting is a tragedy. D&D hasn't had the strongest official settings but go figure that the most creatively bankrupt one took the spotlight. Should have been Mystara.
I used to use them very sparingly, to the point that a player even joked that we should just call our game D& because dragons never showed up.
I realized though that dragons are great so there's no reason to be stingy with them. I have a handful of named dragons in my current campaign that each...
The Hellbound Heart, by Clive Barker. The book Hellraiser was based on. An energetic, lurid short horror novel well worth the read for any fan of the movie or genre.
Great work! I love level titles, however contrived they sometimes are. A long time ago I made my own level title lists with custom titles for entries I didn't like—iirc I changed second level MU to "Stregone" because I wanted seers to be soothsayer NPCs
On the topic of reading books in high school, forcing kids to read novels is no guarantee they're going to appreciate them of course but I would much rather live in a world where every child has the opportunity to read and discuss classic time-tested literature than the alternative.
Great...
Throw stuff. Throw oil, throw daggers, throw sand in enemies' eyes, throw ball bearings and caltrops, throw a net if you can get one, maybe keep a bag of rats on you and throw them too. Throwing stuff is a lot like casting spells but without the magic.
Swinginess has not been an issue, especially when compared to the d100 skill system which is even more swingy. d12 feels the best, at least for me table.
I've been using the OSE thief skill system but with d12s (so thieves get double the points to distribute) and it's been working great. The added granularity helps motivate thief players to spread their points out more, which is nice.