Recent content by Sword of Spirit

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    D&D General Advice needed for planar adventure...

    So, here's the basics of the Deep Ethereal Plane and traveling. Some of this has already been brought up. 1) Traditionally, the Deep Ethereal Plane connects the Material Plane to the Inner Planes and demiplanes. It is not connected to the Outer Planes. The Astral Plane is what connects the...
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    D&D General Advice needed for planar adventure...

    We'll need to know which edition you are planning on basing the cosmology on to give good answers. Your initial post doesn't really conform to any edition.
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    D&D General Lego Sandbox vs Open Sandbox (and other sandbox discussion)

    I actually like the slice of life stuff interspersed with all sorts of dangers and adventures. It makes it feel like you are part of the setting. We do everything from epic heroic quests, to gold-motivated dungeon crawls, but we also might acquire a house/ship/base and decorate it, and enjoy...
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    D&D General Lego Sandbox vs Open Sandbox (and other sandbox discussion)

    Mine is theoretically Open, with Legos in the mix. The players typically use the Legos, but I occasionally remind them that they are free to go entirely different directions and follow personal goals. I expect we will see more of that happening later in the campaign after certain issues have...
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    D&D 5E Tidbit for monster design

    Well, I'm really stumped here. I created a spread of results for those monsters with different hit chances (instead of just 65%) in case it varies over CR. I couldn't come up with any functional curve from that--too little consistency. I did find an error in my spreadsheet, and corrected it...
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    D&D 5E Tidbit for monster design

    Quick Note: Ignore the blink dog in that chart. I don't know how I missed that is has that teleport + bite feature, which likely affects CR. I'm sticking with 2014. Once that's figured out, it shouldn't be too much trouble to see what they changed for 2024. I'm particularly interested in...
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    D&D 5E Tidbit for monster design

    Here's some numbers I'm putting up to see if I can get some other sets of eyes on them. I selected the simplest monsters in the Monster Manual, that should derive their CR purely from AC, Hit Points, Attack Bonus, and Damage output. I left out creatures that had anything I knew could affect CR...
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    CRaccuracy1.jpg

  9. CRaccuracy2.jpg

    CRaccuracy2.jpg

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    D&D (2024) Knowledge Skills - houserule idea

    Depends on the creature. More people probably know about red dragons than boggles, but more people also probably know about badgers than atropals.
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    D&D (2024) Knowledge Skills - houserule idea

    CR shouldn't even be involved in the equation. People are more likely to know the nature and traits of a high CR red dragon than an obscure CR 1/2 monstrosity. Base the DC on how common the creature is in stories, with a lesser contribution from how commonly it is actually encountered, and zero...
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    D&D General Using the Deck of Many Things Tomorrow, Will I Blow Up My Game?

    I'm going to introduce it at some point, with some minor modifications (along the lines of some of the changes from the 2014 to 2024 version). I will just expect the worst to happen. I set this campaign up from the beginning to handle all sorts of misfortune. I even have a post TPK adventure...
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    D&D 5E Tidbit for monster design

    I still question exactly how it differs. I assume it primarily differs due to most likely doing what I mentioned in the first post--adjusting CR based on actual changes in effective hp and damage from the changed percentages to be hit / hit, rather than using the +2 change = +1 level on the...
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    D&D 5E Tidbit for monster design

    Yes, mostly. I'm probably not explaining it very well. You always put in the average damage of the damage source, and the chance of taking damage affects how much damage is mathematically assumed to be taken by the target. So if the damage output is 100, and the attack bonus translates to a 65%...
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    D&D 5E Wonder why there aren't any Elemental Domains (Earth, Air, Fire, Water)?

    I think, even with my closed list of 18 domain subclasses, I could probably extend the domains somewhat by just giving alternate spell lists. So I use Tempest for both a conceptually flavored Elemental Air and Destruction, and I could make a different domain spell list for Destruction. I've...
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