Recent content by Tal Rasha

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    Shemeska's Planescape Storyhour - (Updated 18June2024)

    Thanks for continuing to update this SH Shemeska. It's still a good read, I still want to find out what happens next even after all this time. Will you be publishing the mechanics of your campaign once the story is done? The magic tricks the bad guys have seem neat.
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    Aeon (updated 10/9/14)

    I've asked a very similar question before, and Sepulchrave was kind enough to answer, here. In short (any errors in the following are mine, not Sep's), you only get to cast daily your basic up-to-9th level spells. Bigger spells cost XP, and you have to gain more XP to cast more epic spells in...
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    Aeon (updated 10/9/14)

    So until the next update, let's speculate: has the Hummaz story thread fallen by the wayside, more or less, in amongst all the epic-ness? (Wouldn't be terrible, and it can't be easy to juggle that many paradigm clashes.) Or is there still more unrevealed goodness to come? :)
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    Aeon (updated 10/9/14)

    Thank you! Awesome writing as usual. More updates! (Are you up-to-date, btw? Is this where the campaign is right now?)
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    Aeon (updated 10/9/14)

    I certainly hope not. I've been reading a fair bit of fantasy recently, and still nothing compares. Sepulchrave, your devoted readers are still here.
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    Shemeska's Planescape Storyhour - (Updated 18June2024)

    Very good writing Shemeska, as always. Still enjoying this SH after all these years. See, and I was sure it was Vorkannis who had directed Leobtav to do all he did. Guess not. So VOR’NEL’THRAANIX is a proper name then? Would explain why all attempted translations resolved to the same term.
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    Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

    Good stuff Shemeska. More and more curious.
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    Aeon (updated 10/9/14)

    In addition to the superb writing, one of the things I like most about Tales of Wyre is that, unlike many other works of fiction [1] it has an extraordinarily well-developed internal system governing its magic, spirituality, and all other preternatural aspects. Knowing how things work, from...
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    Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

    I'll say. A little birdie told me the Pandemonium arc must have been role-played no later than the year 2004. And I suppose the campaign went on for a while after that. It can't be easy to write such a good story hour so long after the events have been role-played. Well done. Please keep at it.
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    Aeon (updated 10/9/14)

    What, you mean besides both of them being fulcrums around which realities are reshaped? Nehael being the beginning of paradigmatic shattering, and Soneillon possibly the end? Nehael and Soneillon both representing different kinds of unattainability? Not to worry. I'm sure our minds will be...
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    Aeon (updated 10/9/14)

    Awesome. Thanks.
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    Aeon (updated 10/9/14)

    Epic Spells, how do they work? Fellow readers (and esteemed author), I have a little experience with D&D, from playing computer games and the like, but not enough to completely understand how epic spells work in Sep's campaign. It's clear they cost XP to develop and cast. My questions are: -...
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    Aeon (updated 10/9/14)

    Also--he said sheepishly--the written account of the last, climactic battle in Afqithan would be much appreciated. You know, if you have the time. :angel:
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    Aeon (updated 10/9/14)

    This is a bit of a strange question. I absolutely love this story hour--indeed, I am not afraid to say it's the best work of fiction I've ever read--but I haven't checked in for some time, and work is presently keeping me too busy to give it the attention it deserves (want to reread some older...
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    Aeon (updated 10/9/14)

    Marvellous post, as always. This last part is especially stimulating. Tree seems to be concerned about the Aeon. Oh, and the philosophical introduction to the post, the debate between Skadding and Brey, is complex and difficult to grok. It's one of the things I love most about this SH. He's...
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