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tetrasodium's latest activity
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Took me literal seconds and I was already wearing the sensor when I woke up. You are pushing for something that makes no sense. I can...
Oct 12, 2025
tetrasodium
added the media item
Screenshot_20251011-223328.png
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General
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Oct 12, 2025
tetrasodium
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
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The trouble is not a failure to "address" the 5mwd. That is very different from an edition having rules actively encouraging players to...
Oct 12, 2025
tetrasodium
reacted to
Lanefan's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
In the days before non-magical healing and-or ubquitous wands of CLW were a thing, the number of available healing...
Oct 12, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Why do you think they are unaware of their own capabilities? I personally can 100% feel the difference between being recovered already...
Oct 12, 2025
tetrasodium
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Haha
.
Characters do not need to be aware of exact minutiae of the rules, but they must be aware of things the rules represent and assuming...
Oct 12, 2025
tetrasodium
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Better Monster Design. 6E/BG3 Ideas
with
Like
.
Kind of a spin off of the Mearls boss monsters design thing. He has identified players are not playing as they assumed. The 5MWD is...
Oct 11, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Some recent & not so recent posts have asserted the idea that the PCs themselves wouldn't be aware of videogamey concepts like how...
Oct 11, 2025
tetrasodium
added the media item
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Oct 11, 2025
tetrasodium
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Oct 11, 2025
tetrasodium
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Haha
.
Are they surprised that they find that stamina in exactly the same way every morning?
Oct 11, 2025
tetrasodium
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
A perfectly acceptable stance to take at your table. Thank you for making your subjective personal feelings on this matter clear.
Oct 11, 2025
tetrasodium
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I could not disagree more. Who says the game's rules assume heroism (by which I assume you mean moral heroism)? And there is no reason...
Oct 11, 2025
tetrasodium
reacted to
Lanefan's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
In that case, don't mention or even allude to the roles anywhere in the final version; because you just know that if you do mention them...
Oct 11, 2025
tetrasodium
reacted to
AnotherGuy's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
You may want to check the OP and @Charlaquin's post #7
Oct 11, 2025
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