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tetrasodium's latest activity
tetrasodium
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Haha
.
Perhaps 6 to 8 rooms?
Oct 12, 2025
tetrasodium
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
It is if you're arbitrarily blocking an action that is clearly allowed by the rules and supported by the fictional situation. It is not...
Oct 12, 2025
tetrasodium
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
I've always preferred, "you can certainly try" over "no" myself.
Oct 12, 2025
tetrasodium
reacted to
bedir than's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I'm sorry, I could get more detailed, but I do feel at this point the nitpicking is going to continue no matter how thoroughly I type...
Oct 12, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Going to comment my experience on this one since so many others have too. Same experience as everyone else commenting on it and will...
Oct 12, 2025
tetrasodium
reacted to
overgeeked's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I did exactly that. The players lost their minds. They couldn’t comprehend it. They kept trying to figure out how they could charge and...
Oct 12, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
"Totally owned"? That's not a phrase I've seen anyone use in the discussion... are you perhaps attributing a comment someone else made...
Oct 12, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Yea, I'd agree with you on that. The way 5e pressures a 5mwd nova loop actively undermines the world & turns PCs into starfish aliens...
Oct 12, 2025
tetrasodium
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Then you have time pressure. And the GM should provide these instead of blaming the players for wanting to take a rest. My point was...
Oct 12, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Have you noticed that each time you are presented with evidence or example of why a PC absolutely could & probably should be aware of...
Oct 12, 2025
tetrasodium
reacted to
Eric V's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Haha
.
If characters don't know their abilities mechanically, wouldn't there be moments where the wizard tries to cast Fireball but fails to do...
Oct 12, 2025
tetrasodium
reacted to
M_Natas's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
This. The rules are there to inform the players about things the character knows and feels intuitively and are of course in part an...
Oct 12, 2025
tetrasodium
reacted to
Steampunkette's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
Not the balance of 4e. The pacing of 4e. The existence of encounter-abilities ensures you can't dump -everything- into a single fight...
Oct 12, 2025
tetrasodium
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
"My magic has yet to recover. We may still face significant peril, so I say we wait a day or two before we face the enemy head on." The...
Oct 12, 2025
tetrasodium
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
So, just so we're absolutely clear: Wizards literally have no idea when their spells become available. It just happens, spontaneously...
Oct 12, 2025
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