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tetrasodium's latest activity
tetrasodium
reacted to
Edgar Ironpelt's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
Players will fight this tooth and nail - and they won't be wrong to do so. As a player I would fight it tooth and nail - or more likely...
Oct 13, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
The PCs are special narrative helps feed confirmation bias and reject any evidence to the contrary stepping up to the wall of "it's...
Oct 12, 2025
tetrasodium
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Rival adventurers. Now that's the way to generate time pressure! Really strains the "PCs are special" paradigm though.
Oct 12, 2025
tetrasodium
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Unfortunately for some folks here, I feel this has to remain a table issue unless WotC can be convinced that there's money in promoting...
Oct 12, 2025
tetrasodium
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Of course, it's always possible that the players are having fun with the nova loop and 5mwd, but the GM wants something else. That's...
Oct 12, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I believe I've flatly stated that bold bit more than once while pointing out that the players feel entitled to those rests because they...
Oct 12, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
The players doing it are having fun. Usually those players are A: a warlock/hexadin/etc who gets to throw out fireball smite or...
Oct 12, 2025
tetrasodium
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
Yup. I feel this set-up is distressing common, and the social contract combined with the official rules puts pressure on the GM to...
Oct 12, 2025
tetrasodium
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
They are having fun though. They're not deliberately metagamimg but more if they have the spells available they'll use them. I'm rarely...
Oct 12, 2025
tetrasodium
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
I think the anecdotes of folks here have shown that your perspective on time pressure and its effects on players is not an unassailable...
Oct 12, 2025
tetrasodium
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
It is possible to disagree with someone's opinion and choices, even strenuously, while still respecting their right to make those...
Oct 12, 2025
tetrasodium
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Yeah, I don't think there is a disagreement here. If you leave dead corpses into place where their comrades are likely find them no...
Oct 12, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Then the problem causing a breakdown in this discussion is one on your part where you cannot envision a scenario where players feel like...
Oct 12, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Stop. Backup. I refuse to even respond to the rest of your points until you acknowledge that you have read and understand the problem...
Oct 12, 2025
tetrasodium
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Sure, but the player decision is still informed by the situation the GM presents, ie. cultists instead of fixed automatons or something...
Oct 12, 2025
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