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tetrasodium's latest activity
tetrasodium
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Yeah, I am not convinced that it is particularly realistic that most enemies would have a ton of more monsters to summon on short...
Oct 22, 2025
tetrasodium
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
The core issue is for many monsters, they cannot realistically generate equal power as a fully rested party of adventurers to convert...
Oct 22, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
You totally skipped over answering the question and only broadened it from "how many times before players start calling the gm...
Oct 22, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Is it really fair to the gm suggesting that they should handle the design problem with resting mechanics for BOTH rest types is the...
Oct 22, 2025
tetrasodium
replied to the thread
D&D General
Diabetes in dnd
.
Iirc the scene involved a lot of explaining to the cryopod guy who couldn't do it to justify to viewers why the others needed to strip...
Oct 22, 2025
tetrasodium
replied to the thread
D&D General
Diabetes in dnd
.
There was an anime years ago where other than the MC the characters are kinda gmo humans in space (maybe Apache mecha or fighter craft...
Oct 21, 2025
tetrasodium
reacted to
Charlaquin's post
in the thread
D&D General
The Beautiful Mess of 5e
with
Like
.
But, I mean, this isn’t just an “I made a math error” kind of mistake. This is claiming you did a thing, and then 10 years later being...
Oct 21, 2025
tetrasodium
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
So assuming the characters have burned most of their potent spells and such, as well as being low on HP, what do you imagine these...
Oct 21, 2025
tetrasodium
reacted to
TiQuinn's post
in the thread
D&D General
Refresher Course D&D Edition Numbers. AKA Modern D&D Is a Self Inflicted Problem.
with
Like
.
None of those are really hex crawls. Check out Odyssey of the Dragonlords for an example of a good 5e hexcrawl IMO (by Modiphius). I...
Oct 21, 2025
tetrasodium
reacted to
Stalker0's post
in the thread
D&D General
Refresher Course D&D Edition Numbers. AKA Modern D&D Is a Self Inflicted Problem.
with
Like
.
Funny enough....I don't see your point. I think this was in response to some other critiques in another thread, but removing the answer...
Oct 21, 2025
tetrasodium
reacted to
AbdulAlhazred's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Haha
.
I know, we could invent this thing... lets call it a 'skill challenge' where you make choices and get successes or failures depending on...
Oct 20, 2025
tetrasodium
reacted to
mamba's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Haha
.
so… one monster out of the MM with 500+ in it? ;)
Oct 20, 2025
tetrasodium
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
I would kinda love to know what percentage of monster in this game have dispel magic. I'm not gonna count, but I'd assume the amount is...
Oct 20, 2025
tetrasodium
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Our monk essentially has unlimited focus points in effect since level 7-9 or so. 6 attacks a round.
Oct 20, 2025
tetrasodium
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Id say that the biggest problem is that the dmg section quoted by @Maxperson really only applies to tier1 PCs and breaks down as players...
Oct 20, 2025
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